SPACECRAFT
Mark Identification

SPACECRAFT

Serial Number

90980242

Filing Date

Jun 2, 2021

Trademark by

RICHTER IAN

Classification Information

Downloadable podcasts in the fields of video games, films, movies, virtual reality, and augmented reality in the field of games, video game and game content; downloadable and recorded computer software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files in the fields of video games, films and movies; downloadable and recorded operating system software; downloadable and recorded virtual reality game software; downloadable and recorded computer software, namely, software for setting up, operating, configuring, and controlling wearable hardware and wearable computer peripherals; digital media, namely, downloadable image and multimedia files featuring artwork, text, audio, video, games relating to art and collectables in the fields of video games, and virtual reality and augmented reality as it pertains to gaming; digital media, namely, downloadable audio, video, and data files featuring content in the fields of movies, videos, video games, television and art, all as it pertains to gaming, as crypto collectibles and blockchain-based non-fungible assets for use on blockchain-based non-fungible asset networks in the metaverse and other online virtual worlds; downloadable and recorded computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, audio, video, movies and animations in the field of games, video game and game content; downloadable and recorded application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, audio, video, movies and animations in the field of games, video game and game content; downloadable and recorded computer software for sending, receiving and organizing electronic mail, messaging, enabling internet chat and social networking; downloadable and recorded computer software for purchasing and subscribing to digital media content in the field of games, video game and game content; downloadable and recorded computer software development tools; downloadable and recorded computer software for developing and publishing applications for interactive streaming; downloadable and recorded software development kits (SDKs) in the nature of software for developing software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, audio, video, movies and animations in the field of games, video game and game content; downloadable and recorded computer software that enables users to designate specific content for future viewing; downloadable and recorded computer software for management and storage of digital media in the field of games, video games, and game content; video recordings featuring, video games, movies and animations; downloadable and recorded computer software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others; downloadable and recorded interactive video game programs; downloadable and recorded virtual reality game software; downloadable electronic game software for use on blockchain-based non-fungible asset networks in the metaverse and other virtual worlds

Electrical and Scientific Apparatus

Transmission of podcasts in the field of games, video game and game content; streaming of digital media content on the Internet in the field of games, video game and game content; streaming of games on the Internet; streaming of audio, video and audiovisual material in the fields of video games, films, movies, virtual reality, and augmented reality on the Internet in the field of games, video game and game content; video on demand transmission services in the field of games, video game and game content; providing user access to digital data and content in the field of video games, movies and animations in a data network in the field of games, video game and game content; providing a website for live streaming of gaming content, non-music audio and video and animations on the internet in the field of games, video game and game content; providing access to databases that feature game-related information, non-music audio and video and animation via websites in the field of games, video game and game content; providing online forums for transmission of messages among computer users; providing internet chat rooms; audio broadcasting in the fields of video games, films, movies, virtual reality, and augmented reality in the field of games, video game and game content; video broadcasting in the field of games, video game and game content; electronic transmission of mail and messages; communications services, namely, transmission of voice, audio, visual images and data in the fields of video games, films, movies, virtual reality, and augmented reality in the field of games, video game and game content by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; audio, video, and Internet broadcasting and webcasting services in the fields of video games, films, movies, virtual reality, and augmented reality, all as it pertains to gaming; streaming of movies on the internet and audio, radio, video and Internet broadcasting services in the fields of video games, films, movies, virtual reality, and augmented reality, all as it pertains to gaming; transmission of news in the field of games, video game and game content; video on demand transmission services of entertainment content in the field of games, video game and game content; streaming audio and video material in the fields of video games, films, movies, virtual reality, and augmented reality on the Internet in the nature of live content, all as it pertains to gaming

Telecommunications

Production of podcasts in the field of games, video game and game content; entertainment services, namely, providing audio and video podcasts in the fields of video games, films, movies, virtual reality, and augmented reality in the field of games, video game and game content; multimedia entertainment services in the nature of recording, production and post-production services in the fields of videos, films, television, video games in the field of games, video game and game content; Provision of non-downloadable films, movies, video games via a video-on-demand service in the field of games, video game and game content; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes in the field of games, video game and game content; entertainment services, namely, providing interactive entertainment and virtual reality content in the nature of virtual reality gaming; entertainment services, namely, an ongoing multimedia program featuring video game news distributed via various platforms across multiple forms of transmission media; providing on-line digital publications in the nature of blogs, ebooks, newsletters in the fields of video games, films, movies, virtual reality, and augmented reality in the field of games, video game and game content; entertainment services, namely, providing online video games; entertainment services, namely, live streaming content in the field of games, video game and game content; entertainment services, namely, providing non-downloadable films and movies via a video on demand service in the field of games, video game and game content; entertainment services, namely, providing non-downloadable online videos featuring games being played by others; entertainment services, namely, live performances by video game players; entertainment services, namely, providing a web site featuring computer gaming-related information, non-downloadable videos about video games, movies and animations, movies and animation in the field of games, video game and game content; providing information and news relating to computer gaming; online journals, namely, blogs featuring articles on gaming and gaming-related activities; arranging and conducting competitions for video game players; entertainment services, namely, organizing and producing gaming events; organizing, conducting and operating video game tournaments; entertainment services, in the nature of organizing video gaming leagues; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; providing online news, information and commentary in the fields of entertainment as it relates to e-sports, video gaming, video games and video game players; entertainment services, namely, providing on-line video games via social networks; entertainment services, namely, providing online video games services in the nature of providing enhancements within online video games, namely, enhanced levels of game play; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational purposes; organizing educational and entertainment conferences for software developers in the field of software development and gaming; organizing educational and entertainment conferences in the field of gaming, video gaming and digital content; education, namely, conducting classes, seminars, workshops and training services in the field of software development; publishing of online works of others featuring user-generated text, audio, video, and graphics in the fields of video games, films, movies, virtual reality, and augmented reality in the field of games, video game and game content; providing online publications in the nature of blogs and articles in the field of video games, movies and animations in the field of games, video game and game content; arranging of contests and sweepstakes; entertainment services, namely, providing non-downloadable movies and documentaries via a video- on-demand service in the field of games, video game and game content; providing information, news and commentary in the field of computer gaming and entertainment in the field of games, video game and game content; providing an online website portal for consumers to play on-line computer games and electronic games and share game enhancements and game strategies for recreational computer game playing purposes; providing educational training, namely, online tutorials in the field of video gaming and video games; providing an Internet website portal featuring entertainment content about video games and video game players; non-downloadable electronic publications in the nature of blogs in the fields of video games, movies and animations; providing temporary use of non- downloadable game software; providing online computer games using blockchain technology; providing online computer games featuring game accessories that have been authenticated by nonfungible tokens (NFTs); providing online computer games featuring user-generated content (UGC); providing online computer games in which users can create, modify, buy, sell, license, trade, use, and manage non-fungible tokens (NFTs), user-generated content (UGC), and other virtual assets; providing online computer games in which users can communicate with each other; providing online computer games featuring a marketplace for non-fungible tokens (NFTs), user-generated content (UGC), and other virtual assets, all of the foregoing being confined to the fantasy world created within the online game and being unrelated to and not affecting the real world or real world transactions and assets

Education and Entertainment

Platform as a service (PAAS) featuring computer software platforms for creating, exchanging, editing, viewing, storing, accessing, accepting, broadcasting, trading, transacting, sending, receiving digital content in the fields of video games, films, movies, virtual reality, and augmented reality in the field of games, video game and game content; platform as a service (PAAS) featuring computer software platforms for users to creating, exchanging, editing, viewing, storing, accessing, accepting, broadcasting, trading, transacting, sending, receiving, and transferring non-fungible tokens (NFTs) and fungible tokens; platform as a service (PaaS) services featuring computer software platforms for use in software development, video game development, and the creation, development and operation of game and non-game worlds, online universes, and metaverse environments; providing a web site featuring technology that enables users to create, exchange, edit, view, store, access, broadcast, trade, send, transfer, transact, receive, accept, and transmit non-fungible tokens (NFTs) and tokens in the nature of computer games, video and non-music audio files, photos and information in the field of games, video game and game content; providing a web site featuring technology that enables users to communicate with and offer rewards and exclusive digital content to their customers in the field of games, video game and game content; design and development of computer software in the field of games, video games, and game content; providing interactive websites featuring technology that enable online users to create personal profiles; providing online non- downloadable software and software as a service (SaaS) services featuring software, for transmitting and for receiving live streaming in the field of games, video game and game content; providing online non-downloadable software and software as a service (SaaS) services featuring software, for transmitting and for receiving video on demand in the field of games, video games, and game content; electronic storage of electronic media, namely, images, text, video, and audio data in the field of games, video games, and game content; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, non-music audio and audio, video and animations in the field of games, video games, and game content; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for sending, receiving and organizing electronic mail, messaging, enabling internet chat and social networking; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for purchasing and subscribing to digital media content in the field of games, video game and game content; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for developing and publishing applications for interactive streaming; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for management and storage of digital media in the field of games, video games, and game content; computer software consulting services in the field of gaming technology and graphics software; computer programming services; Application service provider (ASP), namely, hosting computer software applications of others; hosting of third party digital content in the nature of photos, non-music videos and audio, text, data, images, software, applications, games, web sites and other electronic works on the Internet in the field of games, video games, and game content; hosting of digital content on the Internet in the field of games, video game and game content; consulting in the field of the design and development of computer hardware, software, software applications, and computer networks consulting services in the field of games, video games, and game content; digital and electronic file data transfer from one computer format to another in the field of games, video games, and game content; provision of Internet and computer network search engines; graphic design services; software as a Service (SAAS) featuring software for facilitating audio, video and digital content creation, subscriptions and one-time purchases in the field of games, video game and game content; creating an online community for computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking in the field of games, video games, and game content; software maintenance, installation and update services; providing a website featuring technology that enables users to live stream gaming content, non-music audio and video and animations in the field of games, video game and game content; providing online, non-downloadable software development software, video game development software, and software for creating game and non-game worlds, online universes, and metaverse environments, all of which use virtual reality, augmented reality, extended reality, mixed reality and metaverse technology; providing a web site on the Internet featuring technology that enables users to access gaming-related information, videos, movies and animation in the field of games, video game and game content

Computer and Scientific