Wireless headsets being audio transmitters and receivers; Audio transmitters and receivers for use with wireless headsets; Headsets with microphone and speaker for playing video games; Intercommunication apparatus between headset to headset and between headset to computer; Digital collectibles created with blockchain-based software technology and smart contracts in the nature of downloadable image files of cover images authenticated by non-fungible tokens (NFTs); Downloadable computer software for use in the safeguarding of digital files, including audio, video, text, binary, still images, graphics and multimedia files; Downloadable computer software for use in social networking by sending messages, text, photos, graphics, audio and video files to other users; Downloadable computer software application for use in social networking by sending messages, text, photos, graphics, audio and video files to other users; Recorded computer software application for use in social networking by sending messages, text, photos, graphics, audio and video files to other users; Downloadable computer communication software for engaging in text, audio, and video chats with other users; Downloadable mobile applications for performing audio communication, video communication, sharing audio and video files, still images, text messages and multimedia files; Downloadable computer game software for use on mobile and cellular phones and devices; Hard hats
Electrical and Scientific ApparatusHeadwear; Baseball caps; Bucket hats; Visors being hats; Cloche hats; Skull caps; Beanies being hats; Headbands; Shirts; Sports singlets; Sportswear being athletic tops and bottoms incorporating digital sensors; Sweatshirts; Polo shirts; Pullovers; Tee-shirts
ClothingCommunication services, namely, electronic transmission of data, graphics, photos, text messages, video and audio data transmitted over existing telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; Providing online chat rooms for transmission of audio, video and text messages among computer and electronic game users; Telecommunication service for providing multiple-user access to a global computer network; Internet communication and digital communications services, namely, transmission of voice, audio, data, graphics, images, audio and video by means of the Internet and digital communication networks; Broadcast and transmission of interactive and non-interactive audio, video and digital signals; Teleconferencing services; Video conferencing services via the internet; Providing subscription-based high speed access to area networks and a global computer information network for use in audio communications
TelecommunicationsOrganization of electronic sports competitions; Entertainment services, namely, online live performances by musical artists and e-sport competitors; Entertainment services, providing non-downloadable playback of music via global communication networks; Providing online non-downloadable videos in the fields of video games, Esports and music content; Entertainment services, namely, providing temporary use of non-downloadable video games; Online gaming services in the nature of conducting electronic sports team competitions; Organizing community cultural events; Organizing community sporting events
Education and EntertainmentDesign and development of computer software for audio, video and text transmission; Software as a service (SAAS) services featuring communication software for providing access to wireless and internet networks; Software as a service (SAAS) services featuring software for creating digital audio, video, and digital collectables authenticated by non-fungible tokens (NFTs)
Computer and Scientific