SLIMECORE
Mark Identification

SLIMECORE

Serial Number

97335217

Filing Date

Mar 29, 2022

Trademark by

GENPOP INTERACTIVE INC.

Classification Information

Downloadable virtual goods, namely, computer programs featuring clothing, weapons, hats, headwear, scarves, shirts, socks, sweaters, underwear, bottoms as clothing, hoodies, jackets, rompers, tops as clothing, cosplay costumes, fashion masks being ski masks, Halloween costumes, t-shirts, skateboards, model toy vehicles, skateboard decks, action figures, action figure toys, collectable toy figures, fantasy character toys, molded toy figures, plastic character toys, plush toys, positionable toy figures, stuffed toys, and toy figures for use in online virtual worlds; Gaming headsets for use in playing video games; Video game cartridges; Video game discs; Computer mouse; Downloadable video game programs; Downloadable video game software; Downloadable computer game software for personal computers and home video game consoles

Electrical and Scientific Apparatus

Footwear; Gloves; Hats; Headwear; Scarves; Shirts; Socks; Sweaters; Bottoms as clothing; Hoodies; Jackets; Tops as clothing; Cosplay costumes; Fashion masks being ski masks; Halloween costumes; T-shirts

Clothing

Dolls; Toy vehicles; Video game joysticks; Action target games; Board games; Collectable toy figures; Costume masks; Fantasy character toys; Plush toys; Role playing games; Toy figures; Toy masks; Trading card games

Toys and Sporting Goods

Retail store services featuring video games, toys, clothing, hats, headwear, scarves, shirts, socks, sweaters, underwear, bottoms as clothing, hoodies, jackets, rompers, tops as clothing, cosplay costumes, fashion masks being ski masks, Halloween costumes, t-shirts, skateboards, model toy vehicles, skateboard decks, action figures, action figure toys, collectable toy figures, fantasy character toys, molded toy figures, plastic character toys, plush toys, positionable toy figures, stuffed toys, and toy figures; On-line retail store services featuring video games, toys, collectibles, clothing, virtual goods, and accessories

Advertising and Business