SLAVE TO THE METAL
Mark Identification

SLAVE TO THE METAL

Serial Number

76604362

Filing Date

Jul 26, 2004

Trademark by

JC2X INC.

Classification Information

Fragrances for personal use; cosmetics; hair products, namely, non-medicated hair care preparations, hair shampoo, hair conditioner, hair color, perfume, facial and body soap, body deodorant, bubble bath, bath gel, hair mold, make-up, sunscreen, lip-balm, face paint; and skin lotions

Cosmetics and Cleaning Preparations

Eyewear, namely, protective eyewear; eyeglasses, safety goggles and sunglasses; decorative magnets; audio and video recordings from the Heavy Metal music genre featuring music and music video performances, behind the scenes footage and interviews/narratives; videogames, namely, personal computer game programs and video game cartridges and discs based on Heavy Metal music themes

Electrical and Scientific Apparatus

Jewelry and watches

Jewelry

Books and magazines featuring the Heavy Metal music lifestyle; greeting cards, trading cards; posters; calendars; decals; stickers

Paper Goods and Printed Matter

Men's, women's and children's apparel namely, hats, beanies, t-shirts, sweatshirts, pants, shorts, underwear, brassieres, wristbands, jackets, wind resistant jackets and coats, coats, dresses, skirts, stockings, socks, undershirts, tube-tops, tank-tops, scarves; men's, women's and children's footwear

Clothing

Games, namely board games, arcade games, card games, hand-held units for playing electronic games, all based on Heavy Metal music themes; sporting goods, namely, basketballs, soccer balls, baseball bats, baseballs, footballs; action figures; toys, namely, musical toys, plastic character toys

Toys and Sporting Goods

Entertainment services, namely live performances by musical groups; production and distribution of television programs, motion pictures, production of musical shows and tours, production of sporting events and tours, providing information and multimedia content in the field of entertainment, music, lifestyle and popular culture by means of a global computer network

Education and Entertainment