SKY LIVE
Mark Identification

SKY LIVE

Serial Number

97177091

Filing Date

Dec 17, 2021

Trademark by

SKY INTERNATIONAL AG

Classification Information

(Based on Intent to Use) (Based on 44(d) Priority application) Set top boxes; personal video recorders; digital media streaming devices; audio speakers; microphones; cameras; TV linking devices, namely, computer hardware for streaming audio, visual, and audio-visual content between television sets; remote controls for set top boxes, televisions, personal video recorders and digital media streaming devices; electric or electronic sensors for detecting light; electronic motion tracking projectors for movement, gesture and facial detection and recognition; projectors for movement, gesture, and facial detection and recognition; microphones for voice detection and recognition; smart home hubs comprised of voice activated computer hardware for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; televisions; home automation control hubs comprised of computer hardware, recorded software and downloadable software for operating internet-enabled and connected home automation systems, home security and home monitoring systems; recorded and downloadable software for home automation control devices for controlling home automation systems, home security and home monitoring systems; recorded and downloadable software for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable software for audio, visual and audio visual content user interfaces and electronic programme guides; recorded and downloadable software for the control of voice activated hardware for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable software for recording, monitoring, storing, analysing and sharing data and providing feedback relating to personal fitness and performance in undertaking physical exercise; recorded and downloadable software for use in facilitating phone calls, video calls, voice over internet protocol (VOIP) calls, audio, visual and audio visual conferences, text messages, instant messages and web messages; recorded and downloadable software for social networking; recorded and downloadable software for creating, managing, and interacting with an online community including enabling users to participate in shared viewing of content, discussions, and polls, to give comments and receive feedback, and to engage in social networking; recorded and downloadable software for creating, accessing, collecting, editing, organising, commenting on, modifying, transmission, storage and sharing of audio, visual and audio visual content, data and information; recorded and downloadable software for sending and receiving electronic message alerts, notifications and reminders; recorded and downloadable software for playing computer games; recorded and downloadable software for movement, gesture, facial and voice detection and recognition; recorded and downloadable software for converting voice commands into machine-executable commands; recorded and downloadable virtual reality entertainment software for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable augmented reality entertainment software for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable mixed reality entertainment software for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable virtual reality training software in the field of health, fitness and exercise training; recorded and downloadable augmented reality training software in the field of health, fitness and exercise training; recorded and downloadable mixed reality training software in the field of health, fitness and exercise training; recorded and downloadable education software in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; recorded and downloadable virtual reality education software in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; recorded and downloadable augmented reality education software in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; recorded and downloadable cloud-computing software for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable software for use in modelling clothing, footwear, headgear and accessories in a virtual reality or augmented reality changing room; recorded and downloadable software for applying animation, filters and special effects to photographs and images; (Based on Intent to Use) recorded and downloadable software supplied as part of and in connection with entertainment and training devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable software supplied from the internet as part of and in connection with entertainment and training devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; (Based on 44(d) Priority Application) recorded and downloadable software supplied as part of and in connection with entertainment devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; recorded and downloadable software supplied from the internet as part of and in connection with entertainment devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content

Electrical and Scientific Apparatus

(Based on Intent to Use) (Based on 44(d) Priority application) Online retail store services featuring downloadable audio, visual and audio visual content in the fields of entertainment, sports, music, news, art and culture; online store retail services featuring games, gaming, health, fitness, and education products and services; providing advertising services; analysis of business data and statistics in the field of customer service and marketing; information and advice services relating to all the aforesaid services; (Based on Intent to Use) retail store services featuring software provided via the internet allowing access to third party providers of games, gaming, health, medical, pharmaceutical, fitness, education, dating, matchmaking, and fashion products and services, food and beverages, and pharmaceutical advice and prescription management by facilitating the ability to choose and purchase products and services from third party providers; providing an internet website portal featuring an e-commerce platform featuring computer software, computer hardware, electronic goods, sporting articles; (Based on 44(d) Priority Application) retail store services featuring software provided via the internet allowing access to third party service providers of games, health, fitness, education, and fashion products and services, and food and beverages by facilitating the ability to choose and purchase products and services from third party providers

Advertising and Business

(Based on Intent to Use) (Based on 44(d) Priority application) Providing audio, visual and audio visual content streaming services via the internet, namely, television, radio and music streaming services; providing modification services of wireless local area networks, namely upgrading, updating and improving wireless local area networks; providing an online electronic message board for the transmission of messages among users in the fields of entertainment, sports, music, news, art and culture; providing on-line chat rooms and electronic bulletin board services for social networking; voice over internet protocol (VOIP) services in the nature of phone calls, video calls, audio, visual and audio visual conferences; instant messaging services; web messaging; providing audio, video and audio visual conference communication services; peer-to-peer data sharing services, namely, electronic transmission of audio, visual, and audio-visual content among internet users; telecommunication services, namely, provision of electronic news, sports, and weather message alerts via the internet; information and advice services relating to all the aforesaid services; (Based on Intent to Use) providing audio, visual, and audio-visual content in the field of physical fitness via the internet, namely, streaming of physical exercise classes, workshops and seminars; (Based on 44(d) Priority Application) providing streaming of audio, visual and audio visual content in the field of physical fitness, namely, streaming of physical exercise classes on the internet

Telecommunications

(Based on Intent to Use) (Based on 44(d) Priority application) Entertainment services, namely, providing online non-downloadable audio, visual and audio visual content in the nature of television programmes, films, movies and music; education services, namely, providing online non-downloadable materials in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; health, fitness and exercise training services; providing online non-downloadable audio, visual and audio visual content in the fields of entertainment, sports, music, news, art and culture; entertainment services, namely, presentation of audio, visual and audio visual content in the nature of television programmes, films and movies in the fields of entertainment, sports, music, news, art and culture; distribution of audio, visual and audio visual content in the nature of television programmes, films and movies in the fields of entertainment, sports, music, news, art and culture for others; providing online computer games; personal fitness training services; physical fitness assessment services; education services, namely, providing health, fitness and exercise classes, workshops and seminars; physical fitness and exercise services in the nature of instruction and training in the fields of physical fitness and exercise provided online and via mobile devices; entertainment services, namely, providing online non-downloadable virtual reality games and virtual reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; entertainment services, namely, providing online non-downloadable augmented reality games and augmented reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; entertainment services, namely, providing online non-downloadable mixed reality games and mixed reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; education services, namely, providing online non-downloadable interactive virtual reality educational games and simulations featuring content in the fields of in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; education services, namely, providing online non-downloadable interactive augmented reality educational games and simulations featuring content in the fields of in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; providing a computer game for use network-wide by network users; entertainment services, namely, providing online video games; information and advice services relating to all the aforesaid services; (Based on Intent to Use) education services, namely, arranging, organising and running of health, fitness and exercise events, courses, programmes and classes; providing an internet website portal enabling the retrieval of audio, visual and audio-visual content in the nature of television programmes, films, movies and music via a computer network; (Based on 44(d) Priority Application) education services, namely, arranging, organising and running of exercise events, courses, programmes and classes

Education and Entertainment

(Based on Intent to Use) (Based on 44(d) Priority application) providing temporary use of non-downloadable software for operating and controlling home automation control devices for controlling home automation systems, home security and home monitoring systems; software as a service (SAAS) services featuring software for operating and controlling home automation control devices for controlling home automation systems, home security and home monitoring systems; providing temporary use of non-downloadable software for home automation control devices for controlling home automation systems, home security and home monitoring systems; software as a service (SAAS) services featuring software for home automation control devices for controlling home automation systems, home security and home monitoring systems; providing temporary use of non-downloadable software for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; software as a service (SAAS) services featuring software for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; providing electronic data storage services for storing audio, visual and audio visual content; providing technical support services and troubleshooting services relating to browsing, streaming, viewing, recording and organising audio, visual and audio visual content; providing temporary use of non-downloadable software for creating, accessing, collecting, editing, organising, commenting on, modifying, transmission, storage and sharing of audio, visual and audio visual content, data and information; software as a service (SAAS) services featuring software for creating, accessing, collecting, editing, organising, commenting on, modifying, transmission, storage and sharing of audio, visual and audio visual content, data and information; providing temporary use of non-downloadable software for sending and receiving electronic message alerts, notifications and reminders; software as a service (SAAS) services featuring software for sending and receiving electronic message alerts, notifications and reminders; computer services, namely, creating virtual communities for users to participate in shared viewing of content, discussions, and polls, to give comments and receive feedback, and to engage in social networking; providing temporary use of non-downloadable software for creating virtual communities for users to participate in shared viewing of content, discussions, and polls, to give comments and receive feedback, and to engage in social networking; software as a service (SAAS) services featuring software for creating virtual communities for users to participate in shared viewing of content, discussions, polls, to give comments and receive feedback and engage in social networking; providing temporary use of non-downloadable software to facilitate phone calls, video calls, voice over internet protocol (VOIP) calls, audio, visual and audio visual conferences, text messages, instant messages and web messages; software as a service (SAAS) services featuring software for facilitating phone calls, video calls, voice over internet protocol (VOIP) calls, audio, visual and audio visual conferences, text messages, instant messages and web messages; providing temporary use of non-downloadable software for recording, monitoring, storing, analysing and sharing data and providing feedback relating to personal fitness and performance in undertaking physical exercise; software as a service (SAAS) services featuring software for recording, monitoring, storing, analysing and sharing data and providing feedback relating to personal fitness and performance in undertaking physical exercise; providing temporary use of non-downloadable software for movement, gesture, facial and voice detection and recognition; software as a service (SAAS) services featuring software for movement, gesture, facial and voice detection and recognition; providing temporary use of non-downloadable software for converting voice commands into machine-executable commands; software as a service (SAAS) services featuring software for converting voice commands into machine-executable commands; information and advice services relating to all the aforesaid services; Providing temporary use of online, non-downloadable software for accessing audio, visual and audio-visual content user interfaces and electronic programme guides; Providing temporary use of online, non-downloadable software for the control of voice-activated hardware for browsing, streaming, viewing, recording, storing and organising audio, visual and audio-visual content; Providing temporary use of online, non-downloadable software for social networking; Providing temporary use of online, non-downloadable virtual reality education software in the field of in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; Providing temporary use of online, non-downloadable augmented reality education software in the field of in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; Providing temporary use of online, non-downloadable software for use in modelling clothing, footwear, headgear and accessories in a virtual reality changing room; Providing temporary use of online, non-downloadable software for applying animation, filters and special effects to photographs and images; (Based on Intent to Use) providing temporary use of non-downloadable software supplied as part of and in connection with entertainment and training devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; software as a service (SAAS) services featuring software supplied as part of and in connection with entertainment and training devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; providing temporary use of non-downloadable software supplied from the internet as part of and in connection with entertainment and training devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; software as a service (SAAS) services featuring software supplied from the internet as part of and in connection with entertainment and training devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; providing temporary use of non-downloadable virtual reality entertainment software for engaging in virtual reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; providing temporary use of non-downloadable virtual reality training software for virtual reality health, fitness and exercise training; software as a service (SAAS) services featuring software for virtual reality entertainment software for engaging in virtual reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; software as a service (SAAS) services featuring software for virtual reality training software for virtual reality health, fitness and exercise training; providing temporary use of non-downloadable augmented reality entertainment software for engaging in augmented reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; providing temporary use of non-downloadable augmented training software for augmented reality health, fitness and exercise training; software as a service (SAAS) services featuring software for providing augmented reality entertainment software for engaging in augmented reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; software as a service (SAAS) services featuring software for providing augmented reality training software for augmented reality health, fitness and exercise training; temporary use of non-downloadable mixed reality entertainment software for engaging in mixed reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; temporary use of non-downloadable mixed reality training software for mixed reality health, fitness and exercise training; software as a service (SAAS) services featuring software for mixed reality entertainment software for engaging in mixed reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; software as a service (SAAS) services featuring software for mixed reality training for mixed reality health, fitness and exercise training; hosting services the software, websites and other computer applications of third-party providers of games, gaming, health, medical, pharmaceutical, fitness, education, dating, matchmaking, and fashion products and services, food and beverages, and pharmaceutical advice and prescription management; providing temporary use of non-downloadable software to allow users to access third party providers of games, gaming, health, medical, pharmaceutical, fitness, education, dating, matchmaking and fashion products and services, food and beverages, and pharmaceutical advice and prescription management; software as service (SAAS) services featuring software allowing users to access third party providers of games, gaming, health, medical, pharmaceutical, fitness, education, dating, matchmaking and fashion products and services, food and beverages, and pharmaceutical advice and prescription management; downloadable software featuring educational content in the nature of materials in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; software as a service (SAAS) services featuring software featuring educational content in the nature of materials in the fields of English language, mathematics, science, design and technology, history, geography, art, music, sports, computing, foreign languages, relationships and health education, and citizenship; providing temporary use of non-downloadable software for accessing cloud computing services; software as a service (SAAS) services featuring software for accessing cloud computing services; providing temporary use of non-downloadable software for use in modelling clothing, footwear, headgear and accessories in a virtual reality or augmented reality changing room; software as a service (SAAS) services featuring software for use in modelling clothing, footwear, headgear and accessories in a virtual reality or augmented reality changing room; providing temporary use of non-downloadable software for playing computer games; software as a service (SAAS) services featuring software for playing computer games; (Based on 44(d) Priority Application) providing temporary use of non-downloadable software supplied as part of and in connection with entertainment devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; software as a service (SAAS) services featuring software supplied as part of and in connection with entertainment devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; providing temporary use of non-downloadable software supplied from the internet as part of and in connection with entertainment devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; software as a service (SAAS) services featuring software supplied from the internet as part of and in connection with entertainment devices and services for browsing, streaming, viewing, recording, storing and organising audio, visual and audio visual content; providing temporary use of non-downloadable virtual reality entertainment software for virtual reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; software as a service (SAAS) services featuring software for virtual reality entertainment for virtual reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; providing temporary use of non-downloadable augmented reality entertainment software for augmented reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; software as a service (SAAS) services featuring software for augmented reality entertainment for augmented reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; temporary use of non-downloadable mixed reality entertainment software for mixed reality simulations featuring mixed reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; software as a service (SAAS) services featuring for software for mixed reality entertainment for mixed reality simulations featuring entertainment, sports, music, news, art and culture audio-visual content; hosting the software, websites and other computer applications of third-party providers of games, gaming, health, fitness, education, and fashion products and services, food and beverages on a virtual private server; providing temporary use of non-downloadable software to allow users to access third party providers of games, gaming, health, fitness, education, and fashion products and services, food and beverages; software as service (SAAS) services featuring software allowing users to access third party providers of games, gaming, health, fitness, education, and fashion products and services, food and beverages

Computer and Scientific

(Based on Intent to Use) (Based on 44(d) Priority application) Online social networking and content engagement in the nature of polls, predictions, chat, interactive with social media displayed on television screens; online social networking services; information and advice services relating to all the aforesaid services; providing access to electronic and online databases for social networking

Personal