SHUT UP AND DRIBBLE
Mark Identification

SHUT UP AND DRIBBLE

Serial Number

97507672

Filing Date

Jul 18, 2022

Trademark by

UNINTERRUPTED IP LLC

Classification Information

Downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and accessories in the nature of cell phone covers, key chains, wristbands as clothing, sunglasses, gloves, and water bottles sold empty for use in online virtual environments and in online virtual worlds; Downloadable podcasts in the field of sports, athletes, celebrities, music, fashion, games, and pop culture; Motion picture films about sports, athletes, celebrities, music, fashion, games, and pop culture

Electrical and Scientific Apparatus

Clothing, namely, t-shirts, sweatshirts, hats, and jackets

Clothing

Retail store services featuring virtual goods, namely, footwear, clothing, headwear, eyewear sports bags, backpacks, sports equipment, art, toys and accessories in the nature of jewelry and timepieces for use in online virtual worlds; on-line retail store services featuring virtual merchandise, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and accessories in the nature of cell phone covers, key chains, wristbands as clothing, sunglasses, gloves, and water bottles sold empty for use in online virtual worlds

Advertising and Business

Entertainment services, namely, providing online non-downloadable videos, podcasts, online non-downloadable videos featuring films, and social media posts being online journals in the nature of blog posts and a website featuring non-downloadable photographs, all the aforementioned in the field of sports, athletes, celebrities, music, fashion, games, and pop culture; Entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and accessories in the nature of cell phone covers, key chains, wristbands as clothing, sunglasses, gloves, and water bottles sold empty for use in virtual environments created for entertainment purposes

Education and Entertainment