SHERAZADE THE UNTOLD STORIES
Mark Identification

SHERAZADE THE UNTOLD STORIES

Serial Number

79206360

Filing Date

Jul 5, 2016

Registration Date

Dec 5, 2017

Trademark by

HAHN FILM AG

Active Trademark

Classification Information

[ Pre-recorded digital media, namely, DVDs, video discs, and downloadable audiovisual recordings featuring animated cartoons; ] computer game software; software for video games; computer video game software downloadable from a global computer network; computer game software downloadable from a global computer network; cases for spectacles; cases for mobile telephones

Electrical and Scientific Apparatus

Jewellery; wristwatches; alarm clocks

Jewelry

Children's books; painting books for children; [ comic strips; ] sticker albums; stickers, namely, picture stickers for children; adhesive wall decorations of paper; wall decals; general feature magazines for children; coloring books; coloring sheets; [ children's pop-up books; ] autograph books; friendship books in the nature of customizable journal books; stationery; paper; pencils; ballpoint pens; rubber erasers

Paper Goods and Printed Matter

Bed linen; bed covers; bed clothes, namely, sheets, duvets, blankets, comforters, quilts, pillow shams, and bed skirts; duvet covers; pillowcases

Fabrics

Clothing, namely, nightwear, underwear, shorts, trousers, T-shirts, sweatshirts, jogging pants, socks; headwear, namely, caps; costumes for use in children's dress up play; fancy dress costumes; shoes, namely, sports shoes, mules, slippers and gymnastic shoes

Clothing

Games, namely, board games, trading card games, playing cards, role-playing card games, skill games; jigsaw puzzles; toys, namely, puppets, soft toys and collectible toy figures; dolls; soft toys that can be attached to other objects with a ring; finger puppets; hand puppets

Toys and Sporting Goods

Entertainment services, namely, providing online computer games; interactive entertainment, namely, providing on-line non-downloadable interactive children's stories, providing temporary use of non-downloadable interactive games, and providing virtual environments in which users can interact for entertainment purposes; organizing and conducting of community sporting and cultural events; production of film, television, radio, and multimedia programs; providing non-downloadable online electronic publications in the nature of books, journals, magazines, and newspapers in the field of children's entertainment; arranging and conducting of live musical performances; arranging and conducting of concerts

Education and Entertainment