Downloadable cloud computing and end-user software and programs for remotely accessing and controlling computers and virtual machines for the gaming industry; downloadable cloud computing and end-user software and programs for streaming, relaying, broadcasting and managing multidirectional data flows, data, commands and instructions through global and local telecommunication networks for the gaming industry; downloadable cloud computing and end-user software and programs for data transmission and communication between several local and distant computers, virtual machines and electronic devices, namely smartphones, tablets, televisions, monitors, consoles, smartwatches, satellite navigators and single-board computers, for the gaming industry; downloadable cloud computing and end-user software and programs for data transmission between several operating systems used simultaneously on a single computer or electronic device or virtual machine for the gaming industry; Downloadable cloud computing and end-user software and programs for remotely accessing and controlling digital content and other files stored in computers and virtual machines and cloud-computing networks for the gaming industry; Computer hardware and recorded software systems for remotely accessing and controlling a virtual machine located in a datacenter for the gaming industry; instruction manuals sold as a unit with the aforementioned goods
Electrical and Scientific ApparatusTelecommunication of information, software, audio and video content and other data for third parties through global and local telecommunication networks for the gaming industry; provision of access to data, documents, information or files stored electronically to remote users for the gaming industry; streaming of electronic games, virtual machines and operating systems through global and local telecommunication networks for the gaming industry
TelecommunicationsProviding on-line non-downloadable computer operating software and programs for remotely accessing and controlling computers and virtual machines for the gaming industry; providing on-line non-downloadable computer operating software and programs for streaming, relaying, broadcasting and managing multidirectional data flows, data, commands and instructions through global and local telecommunication networks for the gaming industry; providing on-line non-downloadable computer operating software and programs for data transmission and communication between several local and/or distant computers, virtual machines and electronic devices, namely smartphones, tablets, televisions, monitors, consoles, smartwatches, satellite navigators and single-board computers, for the gaming industry; providing on-line non-downloadable computer operating software and programs for data transmission between several operating systems used simultaneously on a single computer or electronic device or virtual machine for the gaming industry; providing on-line non-downloadable computer operating software and programs for remotely accessing and controlling digital content and other files stored in computers and virtual machines and cloud-computing networks for the gaming industry; providing on-line non-downloadable cloud-computing operating software and programs for remotely accessing and controlling virtual machines located in a datacenter for the gaming industry; Providing virtual computer systems and virtual computer environments through cloud computing
Computer and Scientific