SG DIGITAL
Mark Identification

SG DIGITAL

Serial Number

88002470

Filing Date

Jun 15, 2018

Registration Date

Nov 24, 2020

Trademark by

SCIENTIFIC GAMES LLC

Active Trademark

Classification Information

Computer software for betting, and sports wagering; computer software platforms for providing access to betting, gaming, gambling, and sports wagering services via global or other wide area computer networks; computer gaming software for gambling; downloadable electronic game programs, namely, play-for-fun games, real money games, sports wagering and fantasy sports games; downloadable mobile applications for betting, gaming, gambling, and sports wagering; downloadable mobile applications for providing news and information in the fields of sports, sports betting, and fantasy sports; computer software platforms for providing access for players to make self-service betting and electronic payment transactions

Electrical and Scientific Apparatus

Telecommunications services, namely, electronic data transmission; transmission and delivery of betting, gaming, gambling, and sports wagering information via the internet, broadcast television, cable television, wireless communication networks, and global or other wide area computer networks; wireless electronic transmission of betting, gaming, gambling, and sports wagering information; telecommunications services for providing multiple-user access to a network system allowing access to betting, gaming, gambling, and sports wagering information and services; providing multiple-user access to proprietary collections of information by means of the internet and other media or communication channels; streaming of video, audio, and audiovisual material via a global or other wide area computer network; providing electronic transmission of electronic payment data via a global or other wide area computer network

Telecommunications

Entertainment services, namely, providing sports wagering via global computer networks, social networking, mobile phones, personal electronic devices, and electronic terminals; entertainment services, namely, providing games of chance via the internet, providing a website for online gambling and sports wagering, and providing mobile and online computer games for players of play-for-fun and real money games; gambling services provided via a global or other wide area computer network; providing temporary use of non-downloadable game software; providing information, news, and commentary in the field of sports; providing information and statistics relating to sports and sporting events

Education and Entertainment