SEQUOIA GAMES
Mark Identification

SEQUOIA GAMES

Serial Number

97598686

Filing Date

Sep 20, 2022

Trademark by

SEQUOIA GAMES INC.

Classification Information

Downloadable augmented reality software for playing computer games; Downloadable computer game software accessible by means of mobile devices or computer networks; downloadable computer software featuring digital interactive trading cards and digital interactive tiles being trading cards, game pieces and images, featuring information, images, and data for use in sports and entertainment computer games and for interacting with other users via chat rooms and bulletin boards; recorded multimedia software featuring digital interactive trading cards and digital interactive tiles being digital trading cards, game pieces and images for use in sports and entertainment computer games; digital interactive tiles being downloadable and purchasable for use in computer, video and mobile gaming platforms for entertainment and collecting authenticated using blockchain technology; downloadable blockchain-based computer gaming software for recreational game playing purposes; downloadable software for managing and verifying digital interactive tiles, information, images and data; downloadable trading cards, game pieces and images containing collectible digital interactive tiles for use in sports and entertainment computer games; downloadable software used for tracking ownership of non-fungible tokens; downloadable computer gaming software for recreational game playing purposes authenticated by non-fungible tokens

Electrical and Scientific Apparatus

Board games; equipment sold as a unit for playing Trading Card Games (TCGs) or battle-style turn-based Role Playing Games (RPGs) board games; equipment sold as a unit for playing board games; Electronic interactive board games for use with augmented reality headsets and goggles

Toys and Sporting Goods

Online retail store services featuring electronic game kits, electronic tiles for use in games, and display albums; Provision of an online marketplace for buyers and sellers of collectible goods with authenticated autographs using blockchain technology; Providing an online marketplace for creating, displaying, selling, transferring, and managing authenticated autographs

Advertising and Business

Entertainment services, namely, contest and incentive award programs designed to reward program participants who play video games and board games; entertainment services, namely, providing online electronic games; entertainment services, namely, providing online augmented reality games; entertainment services, namely, providing online video, computer, mobile and board game services using digital interactive tiles authenticated using blockchain technology

Education and Entertainment