SEKYU-SAN
Mark Identification

SEKYU-SAN

Serial Number

88726883

Filing Date

Dec 13, 2019

Registration Date

May 18, 2021

Trademark by

KABUSHIKI KAISHA DOKURITSU SOGO KENKYUSHO

Active Trademark

Classification Information

Recorded software for commercial video games; recorded computer programs being commercial video games; recorded computer game software for household use; electronic circuits, magnetic discs pre-recorded with video game programs for household use; recorded video game software for portable handheld liquid crystal display video game systems; recorded computer video game programs for portable handheld liquid crystal display video game systems; electronic circuits, magnetic discs, optical discs, and CD-ROM cartridges, all pre-recorded with video game software for use with portable handheld liquid crystal display video games systems; computer game program downloadable via Internet; downloadable game computer programs for use on mobile phones and smart phones; storage medium in the nature of computer discs pre-recorded with computer game programs for use with mobile phones and smart phones; pre-recorded compact discs featuring video games

Electrical and Scientific Apparatus

Stationery and clear stationery folders

Paper Goods and Printed Matter

Ornamental embroidered emblems for clothing, excluding of precious metal; ornamental novelty badges for clothing, excluding of precious metal; ornamental adhesive patches for clothing

Fancy Goods

Commercial video game device, namely, video game consoles; video game toys for household use, namely, joysticks; portable handheld liquid crystal display video games systems; toys being card games; cards for trading card games; board games

Toys and Sporting Goods

Planning and operation of special events in the fields of games, cartoons, animation and movies for social entertainment purposes; entertainment services, namely, providing online electronic games; services providing entertainment facilities for recreation activities; services providing entertainment information concerning provision of games

Education and Entertainment