87372987
Mar 15, 2017
Jul 13, 2021
Active Trademark
Downloadable computer game software, electronic game software for mobile telephones, radio equipment and portable electronic devices; Downloadable drawings; Downloadable computer software games; Downloadable image files containing artwork, text, audio, video, games and Internet Web links relating to sporting, health and medicine, cultural and business activities; Downloadable audio files featuring sporting, health and medicine, cultural and business activities; Downloadable multimedia files containing artwork, text, audio, video, games, and Internet Web links relating to e-gaming, E-sports and virtual reality field; Sports glasses; Protective helmets for sports; Cases adapted for mobile phones
Electrical and Scientific ApparatusCasual bags, namely, tote bags, handbags, backpacks; Sport bags; Bags for campers in the nature of all-purpose carrying bags; Wallets
Leather GoodsClothing, namely, shirts, shorts, pants, jackets, gym and sport suits, scarfs; Footwear; Hats
ClothingSports games, namely, outdoor activity game equipment sold as a unit comprising sports balls, baseball bats for playing games; Sporting articles and equipment, namely, sleds, golf ball dispensers, archery bows; winter sport equipment, namely, skis and snowboards; Sports training apparatus, namely, exercise treadmills; fitness and gym equipment, namely, weighted bar to improve posture and overall fitness; Bendable, bath, action figure and construction toys; Electronic games for teaching of children; Hand-held electronic games adapted for use with television receivers only
Toys and Sporting GoodsRetail store, wholesale store, online retail store and online wholesale store services, all featuring dietary supplements, foodstuffs, beverages, clocks and watches, jewelry, clothing, games, sporting articles, sports equipment, electronic games; Business management of sports people; Marketing services; Organizing exhibitions and conventions for commercial or advertising purposes; Advertising, including promotion of products and services of third parties through sponsoring arrangements and license agreements relating to international sports' events; charitable services, namely, organizing economic development events for health projects that support NGO (non-governmental organization) programs
Advertising and BusinessProviding online forums for communication purposes relating to sports and healthy lifestyle topics; Electronic bulletin board services, providing on-line chat rooms and electronic bulletin boards for transmission of messages among users in the field of general interest; Audio and video broadcasting services, wireless broadcasting of text, internet broadcasting services and broadcasting by other wireless communication networks, namely, transmitting data, information, audio and video of uploaded, posted, and tagged content of others; Providing virtual private network services for real-time interaction among computer users; Providing virtual chat rooms established via text messaging for real-time interaction among computer users
TelecommunicationsEducational services, namely, providing classes and seminars in the field of sporting, health and medicine, culture and business activities; Providing of training in the field of sporting, health and medicine, cultural and business activities; Organizing community sporting and cultural events; Organization of sports competitions; Conducting of sports competitions for entertainment purposes; Providing sports facilities and health clubs for physical exercise; Rental of sports facilities and gyms; Rental of sports equipment; Providing sports and entertainment information; Organization of educational seminars and conferences in the field of sporting, health and medicine, culture and business activities; Providing online non-downloadable texts in the nature of newspapers, magazines, and blogs in the field of sporting, health and medicine, culture and business activities; Providing online non-downloadable documents in the field of sporting, health and medicine, culture and business activities; Entertainment services, namely, providing non-downloadable graphics presented to mobile communications devices via a global computer network and wireless networks; Providing non-downloadable audio-visual files featuring sporting, health and medicine, culture and business activities from searchable indexes and online databases, by means of computer communication networks; Entertainment services, namely, providing online electronic games; Radio and television entertainment production services
Education and Entertainment