SCRAP MECHANIC
Mark Identification

SCRAP MECHANIC

Serial Number

86906476

Filing Date

Feb 12, 2016

Registration Date

Dec 12, 2017

Trademark by

AXOLOT GAMES AB

Active Trademark

Classification Information

Computer software, namely, game engine software for video game development and operation; computer and video game software; downloadable interactive computer software, namely, electronic game software for use on mobile and cellular phones and handheld, laptop and desktop computers; electronic publications, namely, books, magazines and manuals featuring computer games recorded on computer media; data recorded electronically from the Internet, namely, computer games programmes downloaded via the internet; computer game discs, tapes, cartridges, CD-ROMs, DVDs; Computer software for manipulating digital audio and digital visual information for creating in computer games; computer application software for mobile phones, portable media players, handheld computers, namely, software for managing databases in the field of computer games; website applications, namely, downloadable documents in the field of digital computer games provided via a website; software and apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data; computer software for gathering, processing, monitoring, analysing, managing and / or reporting information; computer software for gathering, processing, monitoring, analysing, managing and/or reporting information concerning usage and performance of software, computer application software, computer and video games, websites, online virtual worlds and audio visual content; computer software for gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity; computer software for data mining, data query, data processing and data analysis; computer software for designing, developing, modifying and improving computer software, computer application software, computer game software and video game software; electronic notice boards; online database, namely, providing an on-line computer database in the field of computer gaming; pre-recorded video, audio and electronic data for use in relation to computer games; computer game software for use on mobile and cellular phones; mobile telephone covers electronic publications, namely, e-zines featuring computer game strategies recorded on computer media; films and programs for television featuring cartoon characters; refrigerator magnets; electronic game programs

Electrical and Scientific Apparatus

Games, namely, arcade-type electronic video games; plush toys, sand toys, squeeze toys, water toys, construction toys, talking toys, action figure toys; Beanbags in the form of playthings; board games; gymnastic and sporting articles, namely, darts, and hoops for rhythmic sportive gymnastics, darts; hand-held units for playing electronic games for use with external display screen or monitor; slot machines; gaming devices, namely, video gaming consoles for playing computer games; play sets for action figures, and cases therefor; toy models; handheld games, namely, hand-held units for playing electronic games; hand-held games with liquid crystal displays; hand-held units for playing electronic games for use with external display screen or monitor; playing cards; electronic games for teaching children; balls, namely, balls for sports, balls for games, balls for juggling, baseballs, basket balls, beach balls, bowling balls, cricket balls; pinball machines and Arcade-type electronic video games; amusement machines, namely, hand-held electronic game units adapted for use with an external display screen or monitor; amusement game machines

Toys and Sporting Goods

Entertainment services, namely, providing online electronic, computer and video games via the Internet and wireless networks; entertainment services, namely, providing temporary use of non-downloadable electronic, computer and video games via the Internet and wireless networks; entertainment services, namely, providing online electronic, computer and video educational and learning games via the Internet and wireless networks; entertainment services, namely, providing temporary use of non-downloadable electronic, computer and video educational and learning games via the Internet and wireless networks; electronic games services provided by means of the internet, namely, providing temporary use of non-downloadable electronic games; organising games in the field of computer games, namely, competitions between players; education and entertainment services, namely, on-line computer games provided via the Internet and wireless telephone networks; production of films and motion picture films; post-production editing of motion pictures, television programs and cartoon programs; multimedia publishing of computer and video game software; providing a website featuring customized information about game software and game software player identity and preferences; multimedia publishing of entertainment and educational software; entertainment services, namely, an ongoing radio, television, cable television program featuring fictional cartoon characters broadcast over television, satellite, the internet, and wireless networks; entertainment services in the nature of production and distribution of television programs, shows, videos and motion picture films featuring cartoon and computer generated characters; production of DVDs featuring cartoon and computer generated characters; educational and entertainment services, namely, providing online educational computer games; information relating to entertainment provided on-line via satellite, a computer database or the Internet; multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; organisation of events in the field of computer games for educational, entertainment or cultural purposes; organization of competitions, contests, games, game shows, quizzes, fun days, exhibitions, shows, roadshows, staged events, live performances and participation events in the field of fictional cartoon and computer generated characters; booking of seats for shows and booking of theater tickets; information and advisory services relating to any of the aforesaid services

Education and Entertainment