SCOUT
Mark Identification

SCOUT

Serial Number

87512482

Filing Date

Jun 30, 2017

Trademark by

SANDBOX SCHOLAR LLC

Classification Information

Digital materials, namely, CDs, DVDs, and downloadable multimedia files, featuring entertainment and educational games, activities, and programs in the fields of science, history, geography, literature, math, and philosophy; Audio and video recordings in all media featuring live action and animated entertainment for children and motion picture films featuring music, stories, games, and learning activities

Electrical and Scientific Apparatus

Entertainment and educational publications, namely, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, story books, puzzle books, printed puzzles, teacher guides, manuals, posters, and educational booklets; printed products featuring fictional character, namely, prints, books, magazines, strips, novelty awards, cling decals, paper notebooks and note tablets, paper pads, boxes of paper, calendared paper, diaries, albums; children's arts and crafts paper kits, gift wrap paper and paper gift bags, drawing paper, envelopes and stationary, paper or plastic sachets sold empty for packaging, paper table cloths, paper napkins, and paper plates, postcards

Paper Goods and Printed Matter

Clothing, namely, beach cover-ups, beachwear, dresses, Halloween costumes, jackets, jerseys, night shirts, night gowns, pajamas, pants, robes, shirts, skirts, shorts, sleepwear, sweaters, sweat pants, sweat shirts, swimsuits, tank tops, T-shirts, vests, wrist bands; footwear; and headwear; Clothing, namely, blazers, cloth bibs for babies, gloves, infantwear, jeans, mittens, overalls, polo shirts, rainwear, slippers, socks, and underwear

Clothing

Entertainment and educational services, namely, providing online instruction in the fields of science, history, geography, literature, math, and philosophy, distributed via various platforms across multiple forms of transmission media; Multimedia publishing of books, magazines, journals, software, games, music, movies, and electronic publications

Education and Entertainment