S&BOX
Mark Identification

S&BOX

Serial Number

88204623

Filing Date

Nov 25, 2018

Registration Date

Aug 24, 2021

Trademark by

FACEPUNCH STUDIOS LTD

Active Trademark

Classification Information

Interactive game software; computer game and video game software; mobile application software for interactive games; mobile apps, namely, interactive game software; electronic game software; electronic game software for wireless devices; software development tools; computer game and video game cartridges, blank CDs, CDs featuring software for playing games, blank recordable DVDs, prerecorded DVDs featuring software for playing games; computer game and video game discs; downloadable software for playing games; electronic publications, namely, magazines in the field of interactive game software recorded on computer media; excluding physical equipment or facilities, other than interactive entertainment software or media, to enable consumers to participate in virtual reality and augmented reality experiences for recreation, leisure, entertainment, or educational purposes

Electrical and Scientific Apparatus

Toys, games, playthings and novelties, namely, stuffed toy animals, plastic character toys, modelled plastic toy figurines, action figures and accessories therefor; video game and computer game apparatus, namely, handheld units for playing electronic games; handheld computer games, namely, hand-held units for playing electronic games; board games; game cards; parts and fitting for all the foregoing, namely, game boards and game pieces; excluding physical equipment or facilities, other than interactive entertainment software or media, to enable consumers to participate in virtual reality and augmented reality experiences for recreation, leisure, entertainment, or educational purpose

Toys and Sporting Goods

Entertainment, namely, award show events and competition events about electronic games and internet games; interactive entertainment, namely, providing online non-downloadable interactive game software; online interactive entertainment, namely, providing online interactive electronic games; online computer game services; video game entertainment services, namely, providing online video games; organising and conducting contests and competitions for computer games and video games; providing online entertainment news and information in the field of computer games and video games; conducting exhibition events for entertainment purposes; provision of online computer games and video games; information, advisory and consultancy services relating to all the foregoing; excluding the provision of physical equipment or facilities, other than interactive entertainment software or media, to enable consumers to participate in virtual reality and augmented reality experiences for recreation, leisure, entertainment, or educational purposes

Education and Entertainment