79193858
Jun 21, 2016
Mar 27, 2018
Active Trademark
Computer hardware; computer software and firmware for use in programming electronic toys and games; computer game programs; computer peripheral devices; electronic components for the construction of computers and computer networks in the nature of "do it yourself" projects, namely, electronic and electric connectors, electric sensors and switches, electric controllers, electronic sensors for sensing motion, pressure, light, sound, power, and wireless internet network; switches, namely, electronic switches for audio, visual, and motion signals, electronic touch sensitive switches; electronic controllers, namely, electronic control systems for interactive devices, electronic controllers for use with motors, fans, buzzers, lights, and speakers; electronic signal receivers and electronic signal transmitters for use in educational electronic toys sold in kit form; electrical and electronic components, assemblies and subassemblies in the nature of wireless modules comprised primarily of batteries, power supplies, electrical wires, inverters, control buttons, electric sensors, electronic sensor chips for scientific use, electric and electronic components in the nature of switches, control triggers, input sources in the nature of triggers, microphones, oscillators, dimmers, motors other than for land vehicles, indicator lights, signal processors; experimental apparatus and equipment used for teaching the principles of electricity, electronics, interaction, physics, logics and circuitry, namely, electric and integrated circuit modules for building interactive devices, building blocks in the nature of wireless electronic control circuit modules for use in experimentation and testing, electronic components in the nature of connectors and electric connectors, electronic and electric circuits; none of the aforementioned goods relating to drug studies, clinical trials of pharmaceutical products and equipment, monitoring observations of drugs and medical devices, or medical research projects; all of the aforementioned goods sold individually and in kit form; All of the foregoing goods for use in connection with electronic toys and games
Electrical and Scientific ApparatusElectronic toys, namely, computer gaming consoles for use with external display screens or monitors, and game controllers for recreational game playing; educational electronic toys and educational electronic toy kits in the field of computer science, computing, information technology and the practical application of computers; toy electronic construction kits and modular computer toy kits for the building of the aforementioned items for educational and entertainment purposes
Toys and Sporting GoodsEducational services, namely, providing online tutorials and non-downloadable webinars in the field of computer science, computing, information technology and the practical application of computers; none of the aforementioned services relating to drug studies, clinical trials of pharmaceutical products and equipment, monitoring observations of drugs and medical devices, or medical research projects
Education and EntertainmentSoftware as a service (SaaS) services featuring software for use relating to the design, development, construction and use of computers, computer hardware, software and firmware, computer networks, and computer peripherals for use in educational toys in the field of information technology; consultancy services relating to the design, construction and use of computers, computer networks, and computer peripherals; design and development of computer hardware, firmware and software; none of the aforementioned services relating to drug studies, clinical trials of pharmaceutical products and equipment, monitoring observations of drugs and medical devices, or medical research projects; All of the foregoing services for use in connection with electronic toys and games
Computer and Scientific