SAFARI TALES
Mark Identification

SAFARI TALES

Serial Number

79171597

Filing Date

Jun 19, 2015

Registration Date

Jun 28, 2016

Trademark by

KUATO GAMES (UK) LIMITED

Classification Information

Computer software and computer programs for interactive gaming; computer software and computer programs for providing virtual reality facilities and environments for educational and training purposes; computer software and computer programs for educational and training purposes featuring instruction in mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; video game software downloaded via the internet; interactive computer systems comprised of computer hardware, computer peripherals, and computer software for use in providing virtual reality environments and for children's education; downloadable electronic publications in electronically readable form in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education; all of the aforesaid being for entertainment and educational training purposes; computer game programs; computer game software; computer game software downloadable from a global computer network; computer game software for use on mobile and cellular phones; computer games programs downloaded via the internet software; computer games programs software; computer application software for mobile phones, portable media players and handheld computers, namely, software for playing games and providing virtual reality environments; computer programs for video and computer games; electronic publications, downloadable; in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education; video game computer programs; video game programs; video game software; video games software

Electrical and Scientific Apparatus

Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed training publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; instructional and teaching material, namely, printed teaching tiles and flash cards

Paper Goods and Printed Matter

Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; role playing games and target games; hand held units for playing electronic games; electronic toys, namely, electronic learning toys; electronic games, namely, electronic games for the teaching of children; hand held video game machines; handheld computer game consoles; hand-held computer game consoles; hand-held electronic video game machines

Toys and Sporting Goods

Entertainment services, namely, providing online computer games and online electronic games; educational services, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment and educational services in the nature of on-line competitions in the field of entertainment and education for children; educational services based on paid tuition, namely, conducting classes and workshops in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of textbooks; entertainment services, namely, providing temporary use of non-downloadable interactive games; education and training, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; education services, namely, providing classes, seminars, workshops and training in the field of communication skills; education services relating to languages, namely, language instruction; education services relating to the development of childrens' intellectual faculties, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; educational services for the teaching of languages, namely, language instruction; educational services provided for children, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; electronic game services provided by means of the internet; electronic games services provided by means of the internet, including provision of computer games on line or by means of a global computer network; electronic games services provided by means of the internet, including provision of computer games on-line or by means of a global computer network; electronic games services provided by means of the internet; entertainment services, namely, providing temporary use of non-downloadable electronic games in the nature of electronic games services provided from a computer database or by means of the internet; on-line entertainment, namely, providing online electronic games, providing on-line interactive childrens' stories and providing on-line non-downloadable prerecorded music; on-line publication of electronic books and journals; on-line publication of non-downloadable electronic books and journals; providing online publications in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music

Education and Entertainment

Design and development of virtual reality software and computer game software for training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; design and development of computer hardware and software; installation, maintenance and repair of computer software; computer programming; computer programming of video and computer games; programming of educational computer software for others; development of interactive computer software; computer research services, namely, research of computer software; artificial intelligence research services, namely, advanced product research in the field of artificial intelligence; computer software consultancy; design and development of computer hardware; design and development of computer software; design and development of multimedia products; design of computer game software; design of computer hardware; design of computer programs; design of computer software; design of computer games software and programs; design of virtual reality software

Computer and Scientific