RIDE3
Mark Identification

RIDE3

Serial Number

79236953

Filing Date

Mar 7, 2018

Registration Date

Feb 16, 2021

Trademark by

MILESTONE SRL

Active Trademark

Classification Information

Video game programs for video game machines for gaming rooms; electronic circuits; optical disks featuring video games; magnetic disks featuring video games; opto-magnetic discs featuring video games; magnetic computer tapes featuring video games; magnetic coded cards for use in playing video games; multimedia software recorded on rom cartridges featuring video games; multimedia software recorded on rom cassettes featuring video games; multimedia software recorded on rom cards featuring video games; blank flash memory cartridges; smart cards, namely, memory cards; multimedia software recorded on CD-ROMs featuring video games; blank DVD-ROMs and other instruments, namely, CD-ROMs, memory cards for recording programs for video game machines for gaming rooms; parts for video game machines for gaming rooms, namely, memory cards for video game machines; video game software for consumers; video game programs for consumers; downloadable video game software for use on mobile phones, cellular phones, smart phones, handheld computers, personal computers, tablet computers, gaming consoles; downloadable video game programs for use on mobile phones, cellular phones, smart phones, handheld computers, personal computers, tablet computers, gaming consoles; blank DVD-ROMs and other instruments, namely, CD-ROMs, memory cards for recording video game programs for consumers; parts for video games for consumers, namely, memory cards for video game machines; video game programs for use with portable games consoles with liquid crystal displays; blank DVD-ROMs and other instruments, namely, CD-ROMs, memory cards for recording programs for portable games with liquid crystal displays; computers; blank DVD-ROMs and other instruments, namely, CD-ROMs, memory cards for recording computer programs; computer software programs for pre-recorded games; electronic machines, namely, karaoke machines; film recording apparatus and parts therefor; blank integrated electronic circuits cards; blank optical discs; blank magnetic discs; blank opto-magnetic discs; blank magnetic tapes; blank magnetic coded flash memory cards; blank rom cartridges for video or sound recording; blank rom cassettes for video or sound recording; blank rom cards for video or sound recording; blank flash computer memory cartridges; blank memory cards; blank CD-ROMs for video or sound recording; blank DVD-ROMs for video or sound recording and other blank memory instruments, namely, blank flash memory cards; automatic execution programs for electronic musical instruments, namely, software programs for electronic musical instruments for automatically creating musical sound; metronomes recorded on electronic circuits and CD-ROMs; automatic game machines; electronic sports training simulators; electronic driving training simulators

Electrical and Scientific Apparatus

Hand-held games with liquid crystal displays; parts and equipment for portable games with liquid crystal displays, namely, protective films adapted for screens for portable games, stands for portable games consoles; playing cards; toys based on card games and their accessories, namely, action figures and accessories therefor, dolls and doll accessories; games, namely, arcade games, and toys, namely, toy vehicles; card games and their accessories; video game machines and instruments, namely, video game joysticks; amusement game machines and instruments, namely, coin-operated amusement machines for use in parks, excluding gaming machines for gaming rooms; dolls; Japanese go game; Japanese chess (shogi games); Japanese playing cards, namely, utagaruta; dice games, Japanese dice games, namely, sugoroku; cups for launching dice rolls; diamond games being Chinese checkers games; chess games; checkers; instruments, namely, magic batons, playing cards for magic tricks; dominoes; Japanese playing cards, namely, hanafuda; mah-jong; video game machines for use in gaming rooms, not including gaming machines in the nature of electronic snowboards and electronic snowboard accessories, in particular snowboard bindings and snowboards; controllers and joysticks for consumer video games

Toys and Sporting Goods