entertainment services, namely, providing temporary use of non-downloadable interactive multiplayer games played over computer networks and global communications networks; providing temporary use of non-downloadable computer games and video games over computer networks and global communications networks; arranging and conducting competitions for video game players and computer game players; providing entertainment information on the video game and computer game industries via the Internet; and providing information on computer games, video games, video game consoles and accessories thereof for entertainment purposes via the Internet
Education and Entertainment