REEDPOP
Mark Identification

REEDPOP

Serial Number

86079247

Filing Date

Oct 1, 2013

Trademark by

REED ELSEVIER GROUP PLC

Classification Information

(Based on Use in Commerce) Video and audio recordings targeted to professionals in the fields of comics, anime, video games, amusement games, arcade games, movies, sports, and music; pre-recorded CDs featuring music; prerecorded DVDs featuring movies, sports competitions and exhibitions, or music; downloadable electronic publications in the nature of newsletters featuring news and information in the comics, anime, video games, amusement games, arcade games, movies, sports, and music industries; sunglasses

Electrical and Scientific Apparatus

(Based on Intent to Use) Jewelry; amulets; badges of precious metal; bracelets; brooches; charms; cuff links; figurines of precious metal; key rings of precious metal; medals; necklaces; ornamental pins; ornaments of precious metal in the nature of jewelry; Lapel pins; Tie pins; Pins being jewelry; Cloisonne pins; rings; watches

Jewelry

(Based on Use in Commerce) Printed publications, namely, books, journals, magazines, newsletters, brochures, instructional and teaching materials, text books, reference materials, and guides in the fields of comics, anime, video games, amusement games, arcade games, movies, sports, music and other topics of popular interest; printed matter, namely, advertising and promotional materials, namely, advertising posters and postcards; brochures and leaflets related to trade shows, exhibitions, expositions, business and educational fairs, conferences, and seminars; calendars; stationery; newspapers; printed timetables, schedules and maps; (Based on Intent to Use): paper bags for packaging; plastic bags for packaging; envelopes; paper envelopes for packaging; paper pouches for packaging; graphic prints and representations; graphic art reproductions; greeting cards; lithographs; pencils; pens; printed photographs; pictures; postcards; posters; writing instruments

Paper Goods and Printed Matter

(Based on Intent to Use) Backpacks; bags of leather for packaging; messenger bags; bags for sports; duffel bags; canvas shopping bags; Mesh shopping bags; Reusable shopping bags; Textile shopping bags; Wheeled shopping bags; travelling bags; umbrellas

Leather Goods

(Based on Intent to Use) Containers for household or kitchen use; bottles sold empty; sports bottles sold empty; plastic water bottles sold empty; cups; drinking glasses; figurines of porcelain, ceramic, earthenware or glass; mugs; works of art of porcelain, terra-cotta or glass

Housewares and Glass

(Based on Intent to Use) Bath linen; bed linen; bed blankets; towels of textile

Fabrics

(Based on Intent to Use) Clothing, namely, jackets, jumpers, scarves, shirts, t-shirts, ties, bowties, suspenders, wristbands, headbands; footwear; headgear, namely, caps and hats; belts

Clothing

(Based on Intent to Use) Ornamental novelty badges; hair bands; belt clasps; brooches for clothing; belt buckles; hair buckles; shoe buckles; buttons; hair ornaments; hat ornaments not of precious metal; hair pins; hat pins; safety pins; sewing pins

Fancy Goods

(Based on Intent to Use) Games and playthings, namely, board games and card games; playing pieces in the nature of miniature action figures and toy model vehicles for use with table top hobby battle games in the nature of battle, war and skirmish games, and fantasy games; playing cards; toys, namely, stuffed toys, dolls, toy vehicles; toy action figures and accessories therefor; scale model vehicles; toy scale model kits

Toys and Sporting Goods

(Based on Commerce): Organizing, arranging and conducting trade shows, exhibitions, conferences, conventions and expositions for business purposes in the fields of comics, anime, video games, amusement games, arcade games, movies, sports, music and other topics of popular interest; providing business information and advice for attendants, visitors and exhibitors; organizing and conducting job fairs targeted to professionals in the comics, anime, video games, amusement games, arcade games, movies, sports, music and related industries; promotional and advertising services in the nature of incentive award programs; business introductory services in the nature of business networking; business networking schemes provided in the context of exhibitions, conferences and events in the nature of promoting the goods and services of others by passing business leads and referrals among group members; (Based on Intent to Use): merchandising services for inducing the purchasing public to buy the goods of others through a promotional gift redemption program; specialty merchandising services in the nature of promoting the goods and services of others through the development and distribution of promotional products; retail services in the nature of a kiosk featuring the sale of clothing, jewelry, paper and printed items, mugs, cups, household linens, games, toys, pre-recorded CDs and DVDs, sunglasses, bags and backpacks and hair ornaments; on-line retail store services featuring clothing, jewelry, paper and printed items, mugs, cups, household linens, games, toys, pre-recorded CDs and DVDs, sunglasses, bags and backpacks and hair ornaments

Advertising and Business

(Based on Use in Commerce) Organizing, arranging and conducting educational exhibitions, conferences, conventions, and expositions in the fields of comics, anime, video games, amusement games, arcade games, movies, sports, music and other topics of popular interest; education and training services, namely, providing conferences, seminars and workshops in the fields of comics, anime, video games, amusement games, arcade games, movies, sports, music and similar topics of popular interest, and the distribution of printed course materials in connection therewith; publishing of books, magazines and reviews; publishing of electronic publications; publication of books, pamphlets and brochures all relating to exhibitions, conferences, conventions, expositions and events in the fields of comics, anime, video games, amusement games, arcade games, movies, sports, music and other topics of popular interest; organizing, arranging and conducting of sports competitions and exhibitions; organizing, arranging and conducting video game and computer game tournaments; entertainment services, namely, live music concerts

Education and Entertainment