RED CAPS
Mark Identification

RED CAPS

Serial Number

79050313

Filing Date

Jan 29, 2008

Registration Date

Nov 17, 2009

Trademark by

ZOT OY

Classification Information

Textile and textile goods, namely, towels, bed and bath sheets, textiles for curtains, textile napkins; bed covers, plastic table covers and table cloths of textile

Fabrics

Games and playthings, namely, board games, card games, puzzles, arcade-type electronic video games; collectable toy figures; balls for games, namely, footballs, swimming balls; clubs, namely, golf clubs, ice hockey sticks; rackets, namely, table tennis bats and badminton rackets; exercise bars, stuffed toys, electronic learning toys, toy building blocks; gymnastic apparatus; decorations for Christmas trees

Toys and Sporting Goods

Coffee, tea, cocoa, sugar, rice, tapioca, sago, artificial coffee; flour and preparations made from cereals, namely, breakfast cereals; bread, pastry and confectionery, namely, bakery goods, candies, chocolate; ice cream, soft ice cream; honey, treacle; yeast, baking-powder; salt, mustard; vinegar, sauces; edible spices; ice

Staple Foods

[ Mineral and aerated waters and other non-alcoholic drinks, namely, carbonated beverages; fruit drinks and fruit juices; syrups for making beverages ]

Light Beverages

Education services, namely, providing and organizing workshops, camps, and competitions in the field of the environment, children's rights, social skills education, and language education; entertainment in the nature of production and distribution of television shows and feature films; production of video and computer game software; provision of non-downloadable films and television programs via a video-on-demand services; entertainment services, namely, providing a website featuring computer games, on-line games, video games, and animations and avatars for use with on-line video games, reality simulation games, contests, and competitions via a global computer network the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; entertainment services, namely, providing on-line video games, reality simulation games, contests and competitions via a global computer network the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; providing a computer game that may be accessed network-wide by network users; arranging and conducting athletic competitions and cultural exhibitions and conferences; Entertainment and educational services in the nature of on-line and live competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields

Education and Entertainment