79050313
Jan 29, 2008
Nov 17, 2009
Textile and textile goods, namely, towels, bed and bath sheets, textiles for curtains, textile napkins; bed covers, plastic table covers and table cloths of textile
FabricsGames and playthings, namely, board games, card games, puzzles, arcade-type electronic video games; collectable toy figures; balls for games, namely, footballs, swimming balls; clubs, namely, golf clubs, ice hockey sticks; rackets, namely, table tennis bats and badminton rackets; exercise bars, stuffed toys, electronic learning toys, toy building blocks; gymnastic apparatus; decorations for Christmas trees
Toys and Sporting GoodsCoffee, tea, cocoa, sugar, rice, tapioca, sago, artificial coffee; flour and preparations made from cereals, namely, breakfast cereals; bread, pastry and confectionery, namely, bakery goods, candies, chocolate; ice cream, soft ice cream; honey, treacle; yeast, baking-powder; salt, mustard; vinegar, sauces; edible spices; ice
Staple Foods[ Mineral and aerated waters and other non-alcoholic drinks, namely, carbonated beverages; fruit drinks and fruit juices; syrups for making beverages ]
Light BeveragesEducation services, namely, providing and organizing workshops, camps, and competitions in the field of the environment, children's rights, social skills education, and language education; entertainment in the nature of production and distribution of television shows and feature films; production of video and computer game software; provision of non-downloadable films and television programs via a video-on-demand services; entertainment services, namely, providing a website featuring computer games, on-line games, video games, and animations and avatars for use with on-line video games, reality simulation games, contests, and competitions via a global computer network the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; entertainment services, namely, providing on-line video games, reality simulation games, contests and competitions via a global computer network the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; providing a computer game that may be accessed network-wide by network users; arranging and conducting athletic competitions and cultural exhibitions and conferences; Entertainment and educational services in the nature of on-line and live competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields
Education and Entertainment