REALER
Mark Identification

REALER

Serial Number

88559240

Filing Date

Aug 1, 2019

Trademark by

HONER JODI

Classification Information

Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows, webisodes, and multimedia entertainment content; entertainment services, namely, providing online video games; live entertainment in the nature of games featuring skill-based competition featuring multiplayer roleplaying games, e-sports competitions, trivia questions and answers, strategy games, charades, poker, chess, and competitions in the performing arts in the nature of singing, dancing and acting performances; conducting of sports competitions; entertainment services, namely, organizing video gaming leagues; instruction in the nature of television production clinics; provision of information relating to television, film, video, audio and radio production; providing educational training, namely, online tutorials and seminars in the field of multimedia production; educational and entertainment services, namely, providing online interactive television shows on a wide variety of topics in the field of science, sports, current events, news, fashion, food, travel, business, entertainment and education; providing an Internet website portal featuring entertainment news and information specifically in the fields of music, movies, and sports; entertainment in the nature of ongoing television programs in the field of news reporting, gameshows, talk shows, award shows, comedy, drama, nonfiction documentaries, and variety shows; news reporters services; providing information, news and commentary in the field of current events relating to social issues via the Internet; direction of making radio or television programs; entertainment services in the nature of live visual and audio performances by participant actors, reporters, television show hosts, speakers, singers and musical bands; entertainment services, namely, contest and incentive awards programs designed to reward program participants who conduct podcasts, produce original entertainment-related multimedia programs, and engage in live debate television shows; music production services; video production services; television programming and production; multimedia entertainment software production services; arranging, organizing, conducting, and hosting social entertainment events; providing a website featuring non-downloadable game software; workshops and seminars in the field of self-awareness; providing an online searchable database featuring entertainment content and entertainment information about performers; entertainment services, namely, providing ongoing webisodes featuring comedy, drama, talk shows, gameshows, and variety shows featuring live performers via a global computer network; conducting entertainment exhibitions in the nature of community festivals featuring primarily film festivals, television show festivals, sporting events, art exhibitions, concerts and dance performances; ticket agency services for entertainment events; distribution of interactive television programs to streaming television systems; provision of non-downloadable films and television programs via a video-on-demand service; publishing of books, electronic books, visual works, audio works, and audiovisual works; publishing of online works of others featuring user-generated text, audio, video, and graphics; entertainment services, namely, providing online, non-downloadable content tailored to viewers' programming preferences in the nature of streaming television shows that allow viewers to participate in topics of their choice, and talk shows that allow the general public to participate in discussions regarding current events; entertainment services, namely, providing virtual creator environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing online, non-downloadable virtual sets, props, badges, and tools for use in virtual environments created for entertainment purposes; presenting live cosplay entertainment events; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services in the nature of ongoing reality based television programs; entertainment services, namely, conducting alternate reality games via the internet; augmented reality and virtual reality video production

Education and Entertainment