REAL BOXING
Mark Identification

REAL BOXING

Serial Number

86673773

Filing Date

Jun 25, 2015

Registration Date

Apr 5, 2016

Trademark by

VIVID GAMES S.A.

Active Trademark

Classification Information

Computer game software; computer games, namely, computer game cartridges and discs, computer game programs; video game software; video games, namely, video game cartridges and discs, video game programs; computer games software downloadable from a global computer network; interactive entertainment products, namely, computer game programs; downloadable mobile game software applications; downloadable game software for mobile communication devices, hand held computers, and game consoles; downloadable publications in electronic form provided by means of multi-media electronic broadcast or network transmission in the nature of books, magazines and newsletters in the field of video games, computer games and mobile game software and applications provided by means of multi-media electronic broadcast or network transmission; downloadable electronic publications in electronic form in the nature of books, magazines and newsletters in the field of computer games; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software; apparatus for recording, transmission or reproduction of sound or images; parts and fittings for any of the aforementioned goods, namely, graphics cards, downloadable graphics for mobile phones, downloadable graphics via a global computer network and wireless devices, visual recordings and audiovisual recordings featuring animation, audio recordings featuring music, downloadable music files and downloadable musical sound recordings, musical sound recordings

Electrical and Scientific Apparatus

Entertainment services, namely, organization of video game competitions, organization of video game fairs; online entertainment services, namely, providing an on-line computer game, providing online electronic games, providing online video games; online computer game services, namely, providing online computer games via a global computer network; entertainment services in the field of computer games, namely, providing online computer games, production of computer game software; entertainment services, namely, providing on-line computer and video games; entertainment services, namely, providing temporary use of non-downloadable computer games which can be accessed online or by mobile devices, computers, and game consoles; providing information about computer games through websites; multi-media electronic broadcast and network transmission publishing of electronic publications, video and computer game software, books and reviews; information, advisory and consultancy services relating to any of the aforementioned services

Education and Entertainment