READY PLAYER ME STUDIO
Mark Identification

READY PLAYER ME STUDIO

Serial Number

98015095

Filing Date

May 26, 2023

Trademark by

READY PLAYER ME OÜ

Classification Information

Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; computers and computer peripheral devices; computer software for creation of personal 3D avatars for games and VR; downloadable computer software; downloadable software applications; downloadable image files; digital character and avatars; animated digital characters and avatars; downloadable computer software application which allows users to create virtual images consisting of avatars, images representing individuals and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks; computer application software for mobile phones, mobile devices, and tablet computers that enables a user to take, upload and send photographs from their device and receive corresponding high quality, artistic drawings in the nature of an emoji, emoticon, avatar, sticker, and other digital image formats representing the original photographed content; interface software; computer interface software; interfaces for metaverse environments; downloadable application programming interface (API) software; computer software platforms, downloadable, for application, video game, and entertainment software development; computer programs and computer software for entertainment

Electrical and Scientific Apparatus

Telecommunication services; services for communicating and transmitting avatars on and via personal computers, mobile phones, tablets and other electronic devices

Telecommunications

Entertainment services; entertainment in the nature of providing avatars on personal computers, mobile phones, tablets and other electronic devices; mobile media and entertainment services in the nature of animated and non-animated content preparation, namely, creation and production of multimedia entertainment content in the form of avatars; providing graphics in the nature of avatars and images representing individuals

Education and Entertainment

Scientific and technological services and research and design relating thereto; industrial analysis, industrial research and industrial design services; quality control and authentication services; design and development of computer hardware and software; provision of online non-downloadable software; provision of online non-downloadable web-based software; online provision of non-downloadable web-based programmes; provision of online non-downloadable computer software for creating and modifying digital animated characters and avatars; provision of online non-downloadable digital characters and avatars; provision of online non-downloadable animated digital characters and avatars; providing a website in relation to non-downloadable software for creating virtual images consisting of avatars, images representing individuals and graphical depictions of people; providing temporary use of non-downloadable computer software for creating virtual images consisting of avatars, images representing individuals, and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks; software as a service (SaaS); software as a service (SaaS) services featuring software for computer games; software as a service (SaaS) services, namely, hosting software for use by others for use in computer gaming; software as a service (SaaS) services featuring software for watching audio and video material featuring virtual reality, augmented reality, and mixed reality content; platform as a service (PaaS); platform as a service (PaaS) services featuring software for computer games; platform as a service (PaaS) services, namely, hosting software for use by others for use in computer gaming; platform as a service (PaaS) services featuring software for watching audio and video material featuring virtual reality, augmented reality, and mixed reality content; providing temporary use of web-based software; information, advisory and consultancy services in relation to all the aforesaid services

Computer and Scientific