86002321
Jul 3, 2013
Oct 27, 2015
SPOOKY HOUSE STUDIOS UG (HAFTUNGSBESCHRAENKT)
Active Trademark
Computer software for use on mobile and cellular phones; Computer game software; computer and video games software; interactive game software; discs, tapes, cartridges, CD-ROMs and other magnetic data carriers, all bearing computer games software and video games; software and apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data, namely, for mobile and cellular phones; computer software for gathering, processing, monitoring, analyzing, managing and reporting information; computer software for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; computer software for gathering, processing, analyzing, managing and reporting information concerning online, internet and web site activity; computer software for data mining, data query, data processing and data analysis; computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content and the marketing, promotion, sale, distribution, monetization and operation of the foregoing; electronic notice boards; computer games; Video games; Computer software for computer games and video games
Electrical and Scientific ApparatusHand-held electronic games adapted for use with television receivers only; Equipment sold as a unit for playing card games; game equipment sold as a unit for playing aboard game, a card game; Stand-alone video output games machines, and manipulative puzzles; Playing cards; Card games; Three dimensional puzzles; plush toys; inflatable toys; dolls; playing cards; action figures
Toys and Sporting GoodsEntertainment services in the form of electronic, computer and video games provided by means of the Internet and other remote communications device, namely, providing temporary use of non-downloadable video games; organizing of games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs; multimedia publishing of computer and video games and computer and video games software
Education and Entertainment