RADICAL NEXT
Mark Identification

RADICAL NEXT

Serial Number

98137984

Filing Date

Aug 17, 2023

Trademark by

MACHINE ELF LLC

Classification Information

Downloadable e-books in the field of transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Downloadable image files of avatars for use in virtual environments

Electrical and Scientific Apparatus

A series of printed books, printed articles, printed handouts and printed worksheets in the field of transformation, personal development, future forecasting, technology, psychedelics, health, wellness

Paper Goods and Printed Matter

(Based on Use in Commerce) Coaching in the field of storytelling, public speaking; Education services, namely, providing live and on-line training programs, workshops, retreats in the field of future forecasting, technology, organizational change management, leadership, personal development, wellness; Entertainment services in the nature of live theatrical and musical performances; Entertainment services, namely, an ongoing series featuring transformation, personal development, future forecasting, technology, psychedelics, health, wellness provided through cable television, webcasts; Entertainment services, namely, providing podcasts in the field of transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Entertainment services, namely, providing video podcasts in the field of transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Entertainment services, namely, storytelling; On-line journals, namely, blogs featuring transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Providing on-line videos featuring transformation, personal development, future forecasting, technology, psychedelics, health, wellness, not downloadable(Based on Intent to Use) Arranging, organizing, conducting, and hosting social entertainment events; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Providing online augmented reality games

Education and Entertainment