QUIZUP
Mark Identification

QUIZUP

Serial Number

79163894

Filing Date

Apr 11, 2014

Registration Date

Mar 8, 2016

Trademark by

ELECTRONIC ARTS INC.

Classification Information

Blank Magnetic data carriers; blank compact, computer and magnetic discs for recording; blank digital storage media; digital media, namely, compact discs and DVDs featuring computer games; automatic vending machines and mechanisms for coin-operated apparatus sold as a unit; cash registers, calculating machines, data processing equipment, computers; computer software for database management; video games software for mobile devices, personal computers, video game consoles and tablet computers; electronic game programs; downloadable electronic game programs; electronic game software; computer game programs; downloadable computer game programs; interactive game programs; interactive game software; cinematographic machines apparatus; protective carrying cases specially adapted for phones and handheld computers; computer operating programs, recorded; computer software and computer programs, recorded on computer media, for use in database management; downloadable computer software and computer programs for use in database management; downloadable software in the nature of a mobile application for use in database management; computer keyboards; digital photo frames; headphones; microphones; mouse pads; smartphones; blank USB flash drives; pre-recorded USB flash drive featuring computer games; computer software in the nature of an application programming interface which facilitates online services for social networking, building social networking applications and for allowing data retrieval, upload, download access and management; computer software to enable uploading, downloading, accessing, posting, displaying, tagging, blogging, streaming, linking, sharing, via computer and communication networks

Electrical and Scientific Apparatus

Paper, cardboard and goods made from these materials, not included in other classes, namely, toilet paper, placards, advertisement boards, photo albums, stamp albums, table napkins, packing paper, terrestrial globes, handkerchiefs, table linen of paper, boxes, cardboard tubes, tuan paper for Chinese painting and calligraphy, coasters, paper coffee filters, drawer liners of paper, perfumed or not, bottle envelopes, filter paper; printed matter, namely, trading cards other than for games, greeting cards, almanacs, announcement cards, calendars, envelopes, flyers, geographical maps, graphic prints, handbooks on the subject of computer games, magazines on the subject of trivia, newsletters, note books, postcards, posters, scrapbooks, song books, stationery, school supplies stationery; photographs; stationery; adhesives for stationery or household purposes; artists' materials, namely, watercolors, artists' watercolor saucers, palettes, canvas for painting, carbon paper, writing chalk, charcoal pencils, drawing pads, writing or drawing books, drawing pens, painters' easels, Indian ink, modeling clay, molds for modeling clay; paint brushes; printed instructional, educational, and teaching materials in the field of general knowledge; plastic film and bags for packaging; printers' type; printing blocks; booklets and manuals regarding video games; books in the field of video games; children's books, comic books, address books, coloring books and activity books; book covers; bookmarks; erasers, gift wrapping paper, gift boxes made of cardboard, invitation cards, magazines regarding games, memo pads, note pads, notebooks; paper napkins, party decorations made of paper, paperback books, pencil sharpeners, pens and crayons, picture storybooks for children, three ring binders, rubber stamps, scratch pads, paper staplers, stationery-type portfolios and folders, sticker albums, stickers, trading cards; general purpose plastic bags; protective covers for notebooks; date books; blank journal books; diaries; desk pads; clip boards; letter openers; photo albums; paper banners

Paper Goods and Printed Matter

Coffee mugs; coasters not of paper and other than table linen; bottle openers; serving trays; waste paper baskets; containers for household or kitchen use, namely, food and beverage containers made of glass and pottery material; containers for household use, namely, game containers and containers made of brass and laser etched wood

Housewares and Glass

Clothing, namely, hats, socks, shoes, dresses, suits, skirts, pants, jackets, shirts, sweaters, T-shirts, tank tops, t-dresses, jogging suits, pajamas, shorts sets, underwear, knit tops; headwear; footwear; aprons; swimwear, swimsuits, bathing suits; gloves; mittens; belts; babies' clothing, namely, hats, shirts, pants, one piece garments for children, tights; jumpers; bibs, not of paper; bath robes; suspenders; caps, sun visors; ear muffs; neckwear, neckties, cravats, bow ties; slippers; masquerade costumes; sandals; boots; coats; cuffs; headbands; overcoats; parkas; scarves; shawls; wristbands; jeans; pants; blouses; robes; sneakers; overalls; ponchos; rainwear; clothing of imitations of leather, namely, coats; clothing of leather, namely, shirts, pants, coats, dresses; collar protectors, namely, mufflers and neck scarves; collars; detachable collars; paper clothing, namely, paper aprons, paper hats, paper shoes to keep feet and socks clean; pockets for clothing; teddies; vests; uniforms; underpants; leggings; hoods

Clothing

Games and playthings, namely, air pistols toys, amusement machines, automatic and coin-operated, arcade video game machines, backgammon games, balls for games, coin operated billiard tables, bingo cards, building games, building blocks toys, chess games, chessboards, mobile toys, foosball tables, jigsaw puzzles, kites, mah-jong; gymnastic and sporting articles not included in other classes, namely, basketball gloves, batting gloves, skating boots with skates attached, theatrical masks, boxing gloves, bows for archery, bodyboards, bowling apparatus and machinery, butterfly nets, darts, dumb-bells, golf clubs, appliances for gymnastics, paintball guns sports apparatus, punching bag, skis; ornaments for Christmas trees; equipment for playing a board game, namely, playing board, dice, rules of play, question and answer cards, card boxes, player tokens and scoring wedges sold as a unit; equipment for playing a board game, namely, playing board, dice, question and answer cards, game card boxes, player tokens and scoring wedges sold individually; board games; electronic game equipment for playing video games, namely, hand held units for playing video games other than those adapted for use with an external display screen or monitor; non electric hand-held skill games, soft dolls, not for animals; puzzles; toy action figures, not for animals; balloons and yo-yos; plush toys, not for animals; toy figures attachable to pencils; plush toys that connect to belts by a hook; non-articulated pvc action figures; rubber balls; bags especially designed for skis and surfboards; chips for gambling; cups for dice; paper party hats; playing cards; puppets; marionettes; skateboards; snowboards; teddy bears; toy masks; video game machines; electronic interactive board games for use with external monitor; amusement apparatus for use with television receivers only

Toys and Sporting Goods

Marketing, advertising and promotion services; dissemination of advertising for others via computer and communication networks; promoting the goods and services of others via computer and communication networks; advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, Internet marketing, mobile marketing, blogging and other forms of passive, sharable or viral communications channels; market research and provision of market information; Online service for connecting social network users with retailers for the purpose of facilitating discontinued purchases; business monitoring and consulting services, namely, providing strategy, insight, marketing guidance, and for analyzing, understanding and predicting consumer behavior and motivations, and market trends

Advertising and Business

Computer services, namely, providing online facilities for real-time interaction between and among users of computers, mobiles and handheld computers, concerning topics of general interest; providing access to computer, electronic and online databases; providing online forums for communication, namely, transmission on topics of general interest; providing online communications links which transfer web site users to other local and global web pages; providing online chat rooms and electronic bulletin boards for transmission of messages among users in the field of general interest; providing an online forum and chat room for users to share information, photos, audio and video content about themselves, their likes and dislikes and daily activities, to get feedback from their peers, to form virtual communities, and to engage in social networking

Telecommunications

Education services, namely, arranging educational classes, educational seminars, educational conferences and educational workshops on the subject of computer games; providing of training in the field of information technology; entertainment services, namely, organization of competitions in the field of trivia, sports, music and culture; organizing community sporting and cultural events; providing entertainment information in the fields of electronic game programs, electronic game products, and electronic game programs and products through a web site; entertainment in the nature of ongoing television programs in the field of trivia; entertainment services in the nature of creation, development, and production of films, animation or animated films; entertainment services, namely, providing an on-line interactive trivia computer game that may be accessed network-wide by network users; entertainment services in the nature of conducting interactive trivia question and answer games, and interactive critical thinking question and answer games in bars, pubs, restaurants and entertainment establishments whereby individuals or teams of players compete against one another for prizes; amusement parks; night club services; providing information about education; educational examination; entertainment services, namely, providing on-line computer games; operating lotteries; publication of books; providing entertainment services via computer, electronic and online databases, namely, providing trivia questions and answers; on-line journals, namely, blogs featuring content in the field of social networking; electronic publishing services, namely, publishing of text and graphic works of others on-line featuring articles, novelizations, scripts, comic books, strategy guides, photographs and visual material; multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; online electronic publishing of books and periodicals

Education and Entertainment

Scientific research; scientific and technological services, namely, analysis in the field of information technology; software design; industrial research in the field of computer engineering; design and development of computer hardware and software; computer programming; computer software design; graphic art design

Computer and Scientific