QD
Mark Identification

QD

Serial Number

79276229

Filing Date

Nov 19, 2019

Registration Date

May 18, 2021

Trademark by

QUANTIC DREAM

Active Trademark

Classification Information

Downloadable and recorded video game software, downloadable and recorded interactive multimedia entertainment software, and downloadable and recorded personal digital assistance software, video game cartridges; computer game disks; virtual reality masks and headsets designed for playing video games; multimedia apparatus and instruments, namely, projectors, accelerator boards, high definition interface splitters and wireless high definition interface adapters; downloadable electronic publications, namely, video game manuals; blank magnetic recording tapes, blank compact disks, blank DVDs and blank digital recording discs

Electrical and Scientific Apparatus

Printed products, namely, product guides featuring video games; photographs; stationery; office stationery; school writing books, printing type; printing blocks; paper; cardboard; boxes of cardboard or paper; posters; photo and sticker albums; greeting, picture and printed collector cards; books in the field of video games, motion capture technology, animated pictures and cinema; newspapers; advertising pamphlets; comic strips, namely printed comic books, pamphlets in the field of video games, motion capture technology, animated pictures and cinema; calendars; engravings and their reproductions; lithographic works of art; paintings and pictures, framed or unframed; aquarelles; drawings; paper or plastic bags, envelopes and pouches for packaging, stickers

Paper Goods and Printed Matter

Clothing, namely, shirts, pants, shorts, t-shirts, sweatshirts, hoodies, jackets, raincoats, skirts, dresses, scarves, socks, tights, belts, wristbands; underwear; masquerade costumes; suits; footwear; headwear

Clothing

Board games, video games joysticks, video game interactive control floor pads or mats, video game interactive remote control units, audio and visual headsets for use in playing video games; toy balloons, toy whistles, electronic action toys, toy houses, toy guns, toy bows and arrows, toy pistols, toy swords, toy weapons, toy armor, fantasy character toys, battery-powered computer game with LCD screen which features animation and sound effects, toy cameras, toy robots, toy drones, miniature toy sports games; video game consoles; toy figurines; parlor games; playing cards; trading card games; plush toys; puppets

Toys and Sporting Goods

Advertising; commercial business management; dissemination of advertising material namely, leaflets, prospectuses, printed matter, and samples; organization and conducting of product presentations on all communication media for wholesale and retail sale purposes; document reproduction in the nature of photocopying services; organization of exhibitions for commercial or advertising purposes; online advertising on a computer network; rental of advertising time on all communication media; publication of advertising texts; rental of advertising space; dissemination of advertisements; public relations; Retail and wholesale store services featuring software, clothes and fashion accessories, clothing, printed and stationery products, works of art, games and toys, and figurines

Advertising and Business

Entertainment information services; online television, audiovisual and radio entertainment, namely, programs in the field of video games, motion capture technology, animated pictures and cinema; providing online computer and mobile games; multimedia editing of video games; digital video, audio and multimedia entertainment publishing services; editing and production of audiovisual or musical works on audio, video and digital media; production of films, radio and television broadcasts; musical, cinematographic, television or radio recording studio services; digital imaging services, namely, editing of digital images; editing of electronic publications; editing of photographs; organization of conferences, exhibitions and competitions for cultural, leisure or educational purposes in the field of video games, motion capture technology, animated pictures and cinema; organization of electronic sports competitions

Education and Entertainment

Software design, research and development of software, updating of software

Computer and Scientific