PUTTING THE MOTION IN VIRTUAL REALITY
Mark Identification

PUTTING THE MOTION IN VIRTUAL REALITY

Serial Number

86950230

Filing Date

Mar 23, 2016

Trademark by

VMOCION LLC

Classification Information

Computer software, computer hardware, other hardware, and user interface equipment and devices for use in providing, enhancing, adapting and improving the experience of sense of motion in virtual reality and augmented reality experiences in the fields of entertainment, media, gaming, sports, aviation and cinematography

Electrical and Scientific Apparatus

Consultation relating to the installation of hardware, software and equipment used for providing, enhancing, adapting and improving the experience of sense of motion in virtual reality and augmented reality experiences

Building Construction and Repair

Entertainment services, namely, motion picture theater services, and providing facilities and equipment for playing enhanced virtual reality games and for viewing enhanced virtual reality motion pictures; educational services, namely, conducting training courses for engineers and cinema technicians in the field of virtual reality and augmented reality systems for motion picture theaters and in the field of installation, operation and maintenance of virtual reality and augmented reality systems that provide, enhance, adapt and improve the experience of sense of motion; consultation relating to providing, enhancing, adapting and improving the experience of sense of motion in virtual reality and augmented reality systems in the field of entertainment

Education and Entertainment

Software as a service featuring software for use in providing, enhancing, adapting and improving the experience of sense of motion in virtual reality and augmented reality in the fields of entertainment, media, gaming, sports, aviation and cinematography; providing inspection and quality control services for others as they relate to the provision, enhancement, adaptation and improvement of the experience of the sense of motion in virtual reality and augmented reality in the fields of entertainment, media, gaming, sports, aviation and cinematography; consultation for the benefit of others relating to the surveying and design of theaters and cinemas, design and arrangement of seating, acoustics, and insulation for providing, enhancing, adapting and improving the experience of sense of motion in virtual reality and augmented reality

Computer and Scientific