79318845
Apr 28, 2021
Jun 28, 2022
SONY INTERACTIVE ENTERTAINMENT INC.
Active Trademark
Downloadable video game software; recorded video game software; downloadable or or recorded additional image data containing artwork for arcade video game machines; downloadable virtual reality game software; recorded computer virtual reality game software; downloadable computer application software for mobile phones and handheld computers, namely, software for communicating with other users, viewing content in the field of gaming, and managing and controlling video game consoles; downloadable computer application software for mobile phones and handheld computers, namely, software for searching, viewing, streaming, and downloading videos, movies, and televisions shows; virtual reality headsets; battery chargers used for controllers for game consoles; external computer hard drives; magnetically encoded gift cards; downloadable computer game software; electronic control systems for machines, including the apparatus and their parts; batteries, electric; battery chargers for video game machines; conductors, electric; personal computers; computers and computer peripheral devices; cases for smartphones; downloadable electronic publications in the nature of books, manuals, magazines, newspapers in the field of video games, game software, music and video movies; video cameras for video game consoles
Electrical and Scientific ApparatusVideo game consoles; controllers for game consoles; game controllers for computer games; video game interactive hand held remote controls for playing electronic games; controllers for game consoles in the nature of motion controllers; gaming headsets adapted for use in playing video games; video game interactive remote control units; toy cars, figures, whistles; action figure toys; cards for trading card games; portable games with liquid crystal displays; game cards
Toys and Sporting GoodsOn-line retail store services for video games, video game consoles, controllers for game consoles, headsets, accessories for video game consoles, clothing, bags, dishware, drinking vessels, hats, toys, and books; retail store services featuring downloadable games, audio, and video; retail store services featuring virtual goods in the nature of tools, weapons, currency, emoticons, badges, images, vehicles, icons, and skins for use in video games; arranging subscriptions to audiovisual content transmitting, streaming, and downloading services; arranging audiovisual content transmitting, streaming, and downloading subscriptions for others
Advertising and Business