PROJECT PRELUDE RUNE
Mark Identification

PROJECT PRELUDE RUNE

Serial Number

87361916

Filing Date

Mar 7, 2017

Registration Date

Jun 5, 2018

Trademark by

KABUSHIKI KAISHA SQUARE ENIX HOLDINGS

Active Trademark

Classification Information

Computer game software; video game software; sound recordings in the form of optical discs, magnetic discs and semiconductor ROMs all featuring music and fictional stories; audio visual recordings in the form of optical discs, magnetic discs and semiconductor ROMs all featuring music and animated fictional stories; prerecorded compact discs featuring music; prerecorded video discs featuring music and animated fictional stories; mouse pads; straps for cellular phones; downloadable musical sound recordings; downloadable ring tones for mobile phones; downloadable image files containing artworks, texts, graphics and photographs relating to video games, animated characters, card games, computer games, comics, novels, and magazines; downloadable wallpaper graphics for mobile phones; downloadable electronic publications in the nature of magazines, journals and newsletters in the field of computer games and video games

Electrical and Scientific Apparatus

Computer game strategy guidebooks; video game strategy guidebooks; song books; musical score books; comic books; magazines featuring information about computer games and video games; posters; stickers; calendars; postcards; stationery; printed collectable trading cards made of paper; trading cards; photographs

Paper Goods and Printed Matter

Providing amusement facilities; amusement arcades; providing on-line computer games; providing on-line video games; providing information on computer game strategies and video game strategies via computer networks and global communication networks; providing information on entertainment in the field of computer games, video games, card games, animated cartoons, comics, novels and magazines; providing on-line non-downloadable comics; providing on-line non-downloadable magazines, journals and newsletters in the field of computer games, video games, cartoons and general entertainment; arranging, conducting and organization of concerts and music events; providing on-line non-downloadable images and pictures; providing on-line music, not downloadable; Providing on-line non-downloadable audio and video content featuring computer and video game tips, tricks, strategy, and information; Entertainment services in the nature of live musical performances; Providing information on musical performances and film presentations via a website featuring video clips, journal and blog entries, and other forms of social media output

Education and Entertainment