79217519
Jun 27, 2017
May 8, 2018
Active Trademark
Card games; educational toys for developing students' computer programming skills in the form of a card game; electronic educational teaching games for developing students' computer programming skills for use with a digital platform including, but not limited to, web, mobile, augmented reality, and virtual reality; toys adapted for educational purposes for developing students' computer programming skills; educational playthings for use in teaching to enhance knowledge of computer programming skills
Toys and Sporting Goods