97104191
Nov 2, 2021
May 24, 2022
Active Trademark
Computer game software downloadable from a global computer network; Computer hardware and recorded computer software programs sold as a unit for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; Computer software platforms, recorded, for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with on-line member communities; Downloadable computer game software; Downloadable computer game software via a global computer network and wireless devices; Downloadable middleware for software application integration; DVD drives; DVD machines; DVD recorders; DVD recording apparatus; Headsets for virtual reality games; Virtual reality glasses; Virtual reality headsets; VPN (virtual private network) hardware; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device; Downloadable computer software for administration of computer local area networks; Downloadable computer software for administration of computer networks; Downloadable computer software for application and database integration; Downloadable computer software for computer system and application development, deployment and management; Downloadable computer software for controlling and managing access server applications; Downloadable computer software for manipulating digital audio information for use in audio media applications; Downloadable games that accept virtual or monetary wagers sold as a feature of downloadable game software; Downloadable VPN (virtual private network) operating software
Electrical and Scientific ApparatusElectronic exchange of data stored in databases accessible via telecommunication networks; Providing multiple-user access to a global computer information network; Providing third party users with access to telecommunication infrastructure; Telecommunication access services; Telecommunications services for providing multiple-user access to a global computer network; Telecommunications services, namely, personal communication services; Transfer of data by telecommunications
TelecommunicationsEntertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual pets for use in virtual environments created for entertainment purposes
Education and Entertainment