PEPPER BALL
Mark Identification

PEPPER BALL

Serial Number

97487674

Filing Date

Jul 4, 2022

Trademark by

CALDWELL SOAMES INC.

Classification Information

Downloadable computer game software; Downloadable video game programs; downloadable ringtones for mobile phones; downloadable music files; virtual reality headsets; cases for mobile phones, cases for smartphones, covers for mobile phones, covers for smartphones; cases for tablet computers, covers for tablet computers; sunglasses; eye wear cases, sunglasses cases; Downloadable computer software for use as an electronic wallet for managing debit card accounts, wireless service account management, real time account balances, real-time money movement, loading and offloading of funds, online bill payment, and funds transfer

Electrical and Scientific Apparatus

Online advertising and marketing services in the field of sports, entertainment, cultural and social events; Conducting virtual trade show exhibitions online in the field of sports, entertainment, culture and social events; Advertising, marketing and promotional services related to all industries for the purpose of facilitating networking and socializing opportunities for business purposes; Organizing business networking events in the field of sports, entertainment, cultural and social events; Online advertising, marketing and promotional services using virtual, augmented, and extended reality, and connection platform between individuals and companies; Organizing business networking events using virtual, augmented, and extended reality, and connection platform between individuals and companies

Advertising and Business

Financial services, namely, banking, credit card transaction processing services, debit card transaction processing services; payment verification services; payment card transaction authorization services; electronic funds transfer; payment transaction authentication, namely, providing secure commercial transactions and payment options and debt settlement services; value exchange services, namely, secure electronic cash transactions over computer networks to facilitate electronic commerce; Provision of financial information in the nature of electronic payment data via a global computer network or via telecommunication, mobile or wireless devices; financial consulting services in the fields of payment solutions, banking, credit cards, debit cards, and payment cards; Processing of virtual credit card, virtual debit card, virtual prepaid card, and virtual payment card transactions in the metaverse and other virtual worlds; payment processing services, namely, credit card, debit card, prepaid card, gift card and payment card transaction processing services in the metaverse and other virtual worlds; providing financial information in the metaverse and other virtual worlds; charitable fundraising services in the metaverse and other virtual worlds; financial sponsorship of cultural events, charitable events, concerts, sporting events, travel experiences, fine dining events, festivals and awards shows in the metaverse and other virtual worlds; Clearing and reconciling financial transactions via a global computer network; Providing a wide variety of banking services

Insurance and Financial

Chat room services for social networking; providing internet chat rooms, providing on-line chat rooms for social networking; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of education; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of sports, entertainment, business, cultural and social events

Telecommunications

Audio, video and multimedia production services; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment; Interactive entertainment services, namely, providing a web-based virtual environment for recreational, leisure, sports, or entertainment; Entertainment services, namely, providing an interactive virtual reality (VR) experience at sporting, recreation, and entertainment events

Education and Entertainment

Providing temporary use of non-downloadable software applications for facilitating purchases and payments; Software as a service (SaaS) services featuring software for use in providing retail store and ordering services; Software as a service (SaaS) services featuring software for capturing, tracking, and processing transactions between consumers and stores; Software as a service (SaaS) services featuring software for authenticating user identification, retail management software, data synchronization software, payment software, order fulfillment management and purchase management, and point of sale (POS) software; computer services, namely, creating an online community for users to engage in social networking services; Providing temporary use of online nondownloadable computer games; Providing temporary use of online non-downloadable video game programs; Providing a website featuring technology that enables users to participate in virtual, augmented, and extended reality allowing individuals to meet and interact in the field of sports, entertainment, cultural and social events

Computer and Scientific

Online social networking services

Personal