Toy clocks and watches; Electronic game equipment with a watch function; Electronic learning toys; Children's multiple activity toys; Electronic educational game machines for children; Educational toys for teaching and testing knowledge relating to outer space, biology, mathematics, language, math, life skills, social-emotional skills, science, art and music, practical ability, hands-on skills; Mobiles for children; Smart robot toys; Electronic games for the teaching of children; Jigsaw puzzles; Musical toys; Toy figures; Electronic novelty toys, namely, toys that electronically record, play back, and distort or manipulate voices and sounds; Toy, namely, battery-powered computer game with LCD screen which features animation and sound effects
Toys and Sporting Goods