PARTYPOP BUBBLYZ
Mark Identification

PARTYPOP BUBBLYZ

Serial Number

99387732

Filing Date

Sep 11, 2025

Trademark by

SMILEGATE ENTERTAINMENT INC.

Classification Information

Electronic chips for the manufacture of integrated circuits; Scientific and technical apparatus, namely, optical mirrors; Cameras; Tape measures; Spectacles; Measuring apparatus, namely, laser distance meters; Electric power distribution machines; Electronic devices for measuring electric current; Measuring apparatus, namely, clamp meters for measuring electricity; Connection cables; Audio dubbing apparatus; Audio and visual headsets for use in playing video games; Cellular phones; Downloadable computer application software for mobile phones, namely, software for playing and devloping games; Downloadable computer game software for computer games; Computer peripheral devices; Computer hardware; Semiconductors; Video game cartridges; Downloadable MP3 files and MP3 recordings featuring pre-recorded music; Consumer coupons downloaded from a global computer network; Downloadable electronic publications in the nature of book, magazine and manual for personal computers and mobile phones in the field of electronic games; exposed photographic film

Electrical and Scientific Apparatus

Organization of entertainment events in the nature of live game competition; Organization of entertainment events in the nature of electronic game competitions for education or entertainment purposes; Rental of stage scenery; Instruction in the field of agriculture; Instruction in the field of fishery; Night club entertainment services; Libraries; Organization of exhibitions for cultural or educational purposes; Education services, namely, providing tutoring in the fields of computer games; Providing gymnastic facilities; Virtual reality game services provided on-line from a computer network; Providing facilities for recreational activities, namely, PC video gaming contests and tournaments; Amusement park services; News reporter services; Animal training; Party planning of entertainment; Translation; Microfilming; Organization of electronic game competitions; Organization of lotteries; Publication of books

Education and Entertainment