PARTY POP! BUBBLYZ
Mark Identification

PARTY POP! BUBBLYZ

Serial Number

99387692

Filing Date

Sep 11, 2025

Trademark by

SMILEGATE ENTERTAINMENT INC.

Classification Information

Electronic chips for the manufacture of integrated circuits; Scientific and technical apparatus, namely, optical mirrors; Cameras; Tape measures; Spectacles; Measuring apparatus, namely, laser distance meters; Electric power distribution machines; Electronic devices for measuring electric current; Measuring apparatus, namely, clamp meters for measuring electricity; Connection cables; Audio dubbing apparatus; Audio and visual headsets for use in playing video games; Cellular phones; Downloadable computer application software for mobile phones, namely, software for playing and devloping games; Downloadable computer game software for computer games; Computer peripheral devices; Computer hardware; Semiconductors; Video game cartridges; Downloadable MP3 files and MP3 recordings featuring pre-recorded music; Consumer coupons downloaded from a global computer network; Downloadable electronic publications in the nature of book, magazine and manual for personal computers and mobile phones in the field of electronic games; exposed photographic film

Electrical and Scientific Apparatus

Organization of entertainment events in the nature of live game competition; Organization of entertainment events in the nature of electronic game competitions for education or entertainment purposes; Rental of stage scenery; Instruction in the field of agriculture; Instruction in the field of fishery; Night club entertainment services; Libraries; Organization of exhibitions for cultural or educational purposes; Education services, namely, providing tutoring in the fields of computer games; Providing gymnastic facilities; Virtual reality game services provided on-line from a computer network; Providing facilities for recreational activities, namely, PC video gaming contests and tournaments; Amusement park services; News reporter services; Animal training; Party planning of entertainment; Translation; Microfilming; Organization of electronic game competitions; Organization of lotteries; Publication of books

Education and Entertainment