PAGAN ONLINE
Mark Identification

PAGAN ONLINE

Serial Number

79263432

Filing Date

Jan 17, 2019

Registration Date

Nov 24, 2020

Trademark by

WARGAMING.NET LIMITED

Active Trademark

Classification Information

Apparatus for recording, transmission or reproduction of sound or images; pre-recorded magnetic data carriers featuring video game software and strategy games relating to armed conflict; pre-recorded recording discs featuring commentary, analysis, advice, interviews, highlights and clips on computer game software and computer games; pre-recorded compact discs, DVDs and other digital recording media, namely, video discs, discs, audio tapes, video tapes, cassettes and compact discs all featuring computer games software; data processing equipment, computers; computer hardware; computer peripherals; downloadable computer games software; downloadable computer software for video games or for games machines; downloadable computer programs for video and computer games; downloadable computer application software for use in playing video, computer and online games; downloadable computer software for mobile phones, smartphones and computer tablets for use in playing video, computer and online games; downloadable software for mobile computers for playing video, computer and online games; downloadable software applications for use with mobile devices for playing video, computer and online games; pre-recorded video discs, audio discs, audio tapes, video tapes, cassettes, compact discs all featuring computer games software; pre-recorded optical discs featuring computer games software; pre-recorded magnetic discs featuring computer games software; pre-recorded CD-ROMs featuring computer games software; pre-recorded data bearing record carriers for computers, all featuring computer games software; pre-recorded USB portable flash memory devices featuring computer games software; musical sound recordings; sound recordings in the nature of audio books and podcasts in the field of computer games; video recordings featuring computer game software and computer games relating to armed conflict; downloadable software for playing video, computer and on-line games; downloadable software for enabling video, computer and on-line games to be run on multiple platforms; downloadable software for developing, designing, modifying and customizing video, computer and on-line games; downloadable games software for mobile phones, smartphones and computer tablets; downloadable educational software featuring instructions for playing games; downloadable electronic publications provided on-line from databases for the Internet in the nature of newsletters, journals, magazines and guidebooks in the fields of strategy and action games relating to armed conflict and computer games; video screens; audio and visual enhancers intended to improve the brightness and clarity of the visual display from game consoles, the quality of broadcast from DVD and other players, namely, audio and video-mixer, video and audio converter, video streaming and recording device, video-receivers and video adapters; disk drives for computers; video game cartridges; downloadable video game programs; downloadable video game software; downloadable software for enhancing and developing video games; headphones; peripheral apparatus, instruments and equipment for computers, namely, keyboards, monitors, mice, joysticks, mouse pads, web cameras and docking stations; optical glasses and spectacles; eyeglass chains; video disks and video tapes featuring animated cartoons; downloadable animated cartoons; virtual reality helmets; loudspeakers; magnets and decorative magnets; megaphones; neon signs; pedometers; personal stereos; walkie-talkies; magnetically encoded gift cards; downloadable software for the exchange of gift cards and virtual currency; downloadable podcasts and downloadable webcasts in the field of computer games; accessories in the nature of belt clips, wireless mobile phone headsets, hands-free kits and cases for mobile phones, smartphones and tablets; simulators for the steering and control of vehicles; simulators for re-enacting battles, namely, downloadable virtual reality training simulation software in the field of battle reenactment for use to reenact battles in video games; structural parts and fittings for all the aforesaid goods

Electrical and Scientific Apparatus

Paper, cardboard and paper tablecloths; paper bags and sacks; paper washcloths; paper doylies; paper serviettes; paper coasters; paper bunting; paper flags; paper decorative garlands for parties; paper tissues; paper badges; paper pennants; paper emblems; paper party decorations; paper table covers, namely, paper table cloths; paper party bags; works of art and figurines of paper and cardboard; coasters of cardboard; cardboard gift boxes; boxes of cardboard; table mats of cardboard; wrapping materials made of cardboard, namely, packing cardboard and gift boxes made of cardboard; bottle envelopes of cardboard or paper; printed matter, namely, newsletters, journals, magazines and guidebooks in the field of strategy, storytelling, fantasy and action game; printed matter relating to computer games and entertainment, namely, newsletters, journals, magazines and guidebooks; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials, namely, artists' pastels, artists' pens, artists' pencils, chalk, artists' watercolor saucers, canvas panels for artists; paint brushes; typewriters and office requisites except furniture, namely, electric paper hole punches, paper embossers, rubber bands, staple removers, staplers; printed instructional and teaching material except apparatus in the fields of entertainment, computer games, games relating to strategy, storytelling, fantasy and action; plastic bags for packaging; printers' type; printing blocks; stickers; posters; printed material, namely, books featuring fictional stories; printed stories in illustrated form; story books

Paper Goods and Printed Matter

Games and playthings, namely, dolls, action skill games, action target games; handheld electronic game consoles; home video game machines and hand-held video game machines; electronic games equipment adapted for use with TV receivers; structural parts and fittings for all the aforesaid goods

Toys and Sporting Goods

Education services, namely, providing lectures, classes, seminars, workshops, panel discussions and non-downloadable webinars in the field of computer education, computer gaming, and computer programming; providing of training in the field of computer education, computer gaming, and computer programming; entertainment services, namely, providing online massively multi-player computer games, online computer game tournaments, cyber or virtual sports leagues and production and distribution of online game shows; organizing community sporting and cultural activities; entertainment provided via the Internet, namely, providing online multi-player video games; on-line gaming services; providing on-line computer games, multi-player matching services, and on-line entertainment in the nature of tournaments, cyber or virtual sports leagues and games shows; providing on-line information in the field of computer gaming entertainment; providing video games by cellular telephone communication; providing games by or for use on cellular telephones; providing on-line non-downloadable electronic publications, namely, newsletters, journals, magazines and guidebooks in the field of strategy, storytelling, fantasy and action games; publishing services, namely, book publishing, journal publishing, newsletter publishing, magazine publishing and guidebook publishing; organisation of sports competitions and events for cultural purposes; amusement parks; provision of online tutorials, namely, providing online blogs, classes, lectures, non-downloadable articles, non-downloadable videos, and non-downloadable e-books in the field of computer games and video games; arranging and conducting of online tutorials, namely, blogs, classes, lectures, non-downloadable articles, non-downloadable videos, and non-downloadable e-books in the field of computer education, computer gaming, and computer programming; information, advisory and consultancy services relating to all of the aforementioned services

Education and Entertainment