OWN THE RUSH
Mark Identification

OWN THE RUSH

Serial Number

97284934

Filing Date

Feb 25, 2022

Trademark by

RECUR FOREVER INC.

Classification Information

Downloadable digital media, namely, digital collectibles, digital tokens in the fields of pop culture, music, sports, art, culture, entertainment, history, lifestyle, fashion, photography, and people, and digital collectibles authenticated by non-fungible tokens (NFTs); Downloadable digital media, namely, digital collectibles, digital tokens in the fields of pop culture, music, sports, art, culture, entertainment, history, lifestyle, fashion, photography, and people, and digital collectibles authenticated by non-fungible tokens (NFTs) as part of a collection of NFTs sold as a unit; Downloadable digital media, namely, digital collectibles, digital tokens in the fields of pop culture, music, sports, art, culture, entertainment, history, lifestyle, fashion, photography, and people, and digital collectibles authenticated by non-fungible tokens (NFTs) representing photographic images, video, audio sound recordings, music, art, celebrities, and brands; Downloadable digital media, namely, digital collectibles, digital tokens in the fields of pop culture, music, sports, art, culture, entertainment, history, lifestyle, fashion, photography, and people, and digital collectibles authenticated by non-fungible tokens (NFTs) representing photographic images, video, audio sound recordings, music, art, celebrities, and brands as part of a collection of NFTs sold as a unit; Downloadable software for enabling users to view, purchase, sell, and exchange non-fungible tokens (NFTs); Downloadable software for enabling users to view, purchase, sell, and exchange non-fungible tokens (NFTs) that feature university and collegiate trademarks; Downloadable software for enabling collectors of non-fungible tokens to join online communities

Electrical and Scientific Apparatus

Business consulting services in the field of non-fungible tokens, digital assets, and digital collectibles; Conducting virtual trade show exhibitions online in the field of non-fungible tokens, digital assets, and digital collectibles; Operating on-line marketplaces featuring non-fungible tokens, digital assets, and digital collectibles; Promoting the goods of others by means of providing online portfolios via a website; Providing a website featuring an online marketplace for exchanging goods and services with other users; Provision of an on-line marketplace for buyers and sellers of non-fungible tokens, digital assets, and digital collectibles; Digital art marketing consulting services, namely, development of marketing strategy and multimedia visual communication strategy, in the field of digital media, digital assets, and digital collectibles in the form of non-fungible tokens

Advertising and Business

Entertainment services, namely, providing on-line, non-downloadable digital collectible images authenticated by non-fungible tokens (NFTs) and digital assets and digital collectibles for use in digital environments; entertainment services, namely, providing on-line, non-downloadable multimedia files authenticated by non-fungible tokens (NFTs) and digital assets, and digital collectibles for use in digital environments; entertainment services, namely, providing digital media, namely, digital collectibles, digital tokens, and digital collectibles authenticated by non-fungible tokens (NFTs) representing photographic images, video, audio sound recordings, music, art, celebrity personalities, and brand names; educational services, namely, providing educational information, classes, conferences, workshops, seminars, speakers, and forums in the field of non-fungible tokens, digital assets, digital collectibles, and tangible assets represented by non-fungible tokens (NFTs) and digital assets

Education and Entertainment

Cross-platform conversion of digital content into other forms of digital content, digital media, digital assets, and digital collectibles; Digital art design services, namely, graphic art design, design of three-dimensional motion graphics in the field of digital media, digital assets, and digital collectibles in the form of non-fungible tokens; Platform as a service (PAAS) featuring computer software platforms for creating, promoting, selling, and exchanging non-fungible tokens (NFTs); Platform as a service (PAAS) featuring computer software platforms for creating, promoting, selling, and exchanging non-fungible tokens (NFTs) that feature university and collegiate trademarks; Platform as a service (PAAS) featuring computer software platforms for creating, promoting, selling, and exchanging digital media, digital assets, and digital collectibles sold as non-fungible tokens (NFTs) representing photographic images, video, audio sound recordings, music, art, athletes, collegiate trademarks, celebrities, and brands, all the foregoing in the field of sports; Platform as a service (PAAS) featuring computer software platforms for online communities and collectors of non-fungible tokens (NFTs) to access, create, publish, promote, sell, exchange, and experience non-fungible tokens (NFTs); Platform as a service (PAAS) featuring computer software platforms for online communities and collectors of non-fungible tokens (NFTs) to access, create, publish, promote, sell, exchange, and experience non-fungible tokens (NFTs) that feature university and collegiate trademarks; Providing on-line non-downloadable software for use in electronically purchasing, trading, storing, displaying, and selling non-fungible tokens, digital media, digital assets, and digital collectibles and managing digital transactions; providing a members-only website featuring technology which provides members with the ability to access multiple databases for the purpose of purchasing non-fungible tokens (NFTs), digital assets, and digital collectible

Computer and Scientific

On-line social networking services; Online social networking services accessible by means of downloadable mobile applications; Providing a social networking website for entertainment purposes; Online social networking services in the field of non-fungible tokens, digital media, digital assets, and digital collectibles; Online social networking services in the field of non-fungible tokens, digital media, digital assets, and digital collectibles provided via a website; Online social networking services provided via a website in the field of non-fungible tokens, digital media, digital assets, and digital collectibles, photographic images, video, audio sound recordings, music, art, athletes, collegiate trademarks, celebrities, and brands, all the foregoing in the field of sports

Personal