OPINULATE
Mark Identification

OPINULATE

Serial Number

86129749

Filing Date

Nov 26, 2013

Registration Date

Sep 12, 2017

Trademark by

PAUL CHAPIN

Classification Information

Computer software, and computer and telephone mobile application software that poses open-ended questions, using characters, words, audio, and still and moving images, for use by participants offering opinions for social media and entertainment; Computer software, and computer and telephone mobile application software that stores and tabulates user opinion data featuring the ability to sort, parse, and calculate the data in alternative ways; Computer software, and computer and telephone mobile application software that provides survey participants results of opinion data collected, and that provides useful and specific opinion data about the survey participants' responses to those business enterprises seeking information on preferences

Electrical and Scientific Apparatus

Conducting public opinion surveys in the nature of obtaining survey participants' opinions to open-ended questions for survey participants and for for-profit enterprises, featuring business data analysis of survey participants' opinions and preferences

Advertising and Business

Entertainment services, namely, providing an in-person social media forum, where participants furnish personal opinions on a variety of topics, and obtain real time results of all participants' opinions to open-ended questions, featuring interactive entertainment as to the questions posed, the personal opinions and preferences of sub-sets of identified users, and the opportunity for participants to pose open-ended questions for responses; Entertainment services, namely, providing an online social media forum, where participants furnish personal opinions on a variety of topics, and obtain real time results of all participants' opinions to open-ended questions, featuring interactive entertainment as to the questions posed, the personal opinions and preferences of sub-sets of identified users, and the opportunity for participants to pose open-ended questions for responses

Education and Entertainment