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Mark Identification

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Serial Number

90307715

Filing Date

Nov 9, 2020

Trademark by

OVERTIME SPORTS INC.

Classification Information

Downloadable software application for use in distribution of multimedia programs and entertainment content featuring sports, popular culture, current events, reality, drama and comedy, distributed via various media platforms, including via the internet, mobile networks, wireless devices and television, where viewers can contribute, post, customize and share stories, articles, video, images and commentary and form virtual communities in social networking in the field of sports

Electrical and Scientific Apparatus

Ornamental lapel pins; pendants; bracelets

Jewelry

Water bottles sold empty

Housewares and Glass

Banners and flags of textile

Fabrics

Clothing and apparel, namely, tops, bottoms, dresses, belts, scarves, socks, gloves, ties, coats, jackets, jumpsuits, bathing suits, tights, socks, stockings, t-shirts, tank tops, hooded sweat shirts, headwear, shorts, bandanas, socks, arm bands; footwear

Clothing

Retail store services and online retail store services featuring apparel, sports equipment, virtual goods, namely, virtual money purchased for online games; promotional sponsorship of sports games, leagues and events; organizing, promoting and conducting exhibitions and events for commercial, promotional or advertising purposes, via multimedia programs featuring sports, popular culture, current events, reality, drama and comedy, distributed via various media platforms, including via the internet, mobile networks, wireless devices and television

Advertising and Business

Providing entertainment and information services, namely, production and distribution of multimedia programs and entertainment content in the nature of videos, images, movies, documentaries, articles and podcasts featuring sports, popular culture, news, reality, drama and comedy distributed via various media platforms, including the internet, mobile networks, wireless devices and television; providing entertainment and sports related information services, where viewers can post, customize and share articles, video, images and commentary, form virtual communities, and engage in social networking; Educational services, namely, providing tutoring, classes, seminars, workshops in the field of sports; Education services, namely, mentoring in the field of sports; Training services in the field of sports

Education and Entertainment

Providing computer, mobile application and network services, namely, online non-downloadable software, web pages and portals featuring multimedia programs and entertainment content on sports, popular culture, news, reality, drama and comedy, distributed via various media platforms, including via the internet, mobile networks, wireless devices and television; hosting an online community website where viewers can post, customize and share stories, articles, video, images and commentary, form virtual communities and engage in social networking all in the field of sports

Computer and Scientific