NIGHTHOLME
Mark Identification

NIGHTHOLME

Serial Number

79427914

Filing Date

Jun 4, 2025

Trademark by

FUNPLUS INTERNATIONAL AG

Classification Information

Downloadable computer game programs; downloadable interactive video game programs; downloadable computer software to enable the uploading, posting, showing, displaying and sharing of information in the fields of virtual communities, electronic gaming and entertainment via the Internet or other communications networks with third parties; downloadable electronic game software and computer game software downloadable from global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; video disks and video tapes with recorded animated cartoons; pre-recorded DVDs featuring information relating to games and recreational gaming; downloadable image file containing artwork, text, audio, video, games and Internet web links relating to sporting and cultural activities.

Electrical and Scientific Apparatus

Entertainment services, namely, providing on-line computer games; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes; entertainment services, namely, providing online non-downloadable computer games that may be accessed via mobile devices; entertainment services, namely, providing online non-downloadable computer games, providing information relating to computer games and game enhancements via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; providing an online entertainment information service featuring entertainment related information in the fields of entertainment, virtual community, social networking, blogging, computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; provision of online non-downloadable electronic publications, namely, newsletters, books, magazines, and manuals in the field of video and computer games; publication of diaries on the Internet, namely, publication of diaries [blogs] on the Internet in the field of video and computer games.

Education and Entertainment