NEWBIE+LEET
Mark Identification

NEWBIE+LEET

Serial Number

88032603

Filing Date

Jul 10, 2018

Trademark by

NEWBIE+LEET LLC

Classification Information

Clothing, namely, baseball caps, beanies, caps being headwear, gloves, headpieces as headwear in the nature of fashion hats, costumes, namely, costumes for use in role-playing games, hats, headwear, jackets, loungewear, mittens, pajamas, pants, shirts, shoes, shorts, sleep pants, slippers, socks, suspenders, sweaters, sweatshirts, swimwear, ties as clothing, shirts, underwear, jerseys, sleeves, namely, athletic sleeves and sleeves worn separate and apart from blouses, shirts and other tops, hoodies, sweatbands, wristbands as clothing, sneakers, robes

Clothing

Education and computer training services, namely, providing instruction and computer equipment in connection therewith in the field of competitive video gaming; Education, namely, courses of instruction in the field of physical education and of gaming strategies; Training in the field of sports and esports; Entertainment services in the nature of organizing eSports and video game competitions and contests; Entertainment services, namely, providing online video games; Organizing and conducting on-line and live video game tournaments and competitions; organizing and conducting on-line and live video gaming competitions, tournaments, and cultural or education exhibitions not for business or commercial purposes; Organizing and conducting on-line and live computer game competitions and computer gaming tournaments; Organizing and conducting on-line and live video game competitions and video gaming tournaments at indoor and outdoor venues and through the media of radio, television, and the Internet; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; Entertainment, namely, providing ongoing episodic programming and webisodes featuring news and highlights from eSports and video game contests via a global computer network, providing ongoing programming and webisodes featuring information, news, documentary, entertainment, highlights and commentary about computer games and computer game tournaments, exhibitions, competitions and events via a global computer network; Entertainment services, namely, providing online videos featuring video or computer games being played by others, not downloadable; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players

Education and Entertainment