NEW JERSEY GENERALS
Mark Identification

NEW JERSEY GENERALS

Serial Number

90470662

Filing Date

Jan 17, 2021

Trademark by

USFL ENTERPRISES LLC

Classification Information

Digital media, namely, pre-recorded video cassettes, digital video discs, digital versatile discs, DVDs, and high definition digital discs featuring football; Downloadable computer programs for video and computer games

Electrical and Scientific Apparatus

Stickers; Bumper stickers; Collectable printed trading cards; Decorative stickers for helmets; Printed calendars; Printed magazines featuring football; Printed newsletters about football; Printed notepads; Printed posters; Printed souvenir programs concerning football; Printed greeting cards; Printed post cards; Printed sports trading cards

Paper Goods and Printed Matter

Footwear; Gloves; Scarves; Shorts; Sleeping garments; Socks; Sweaters; Ties as clothing; Underwear; Wrist bands as clothing; Athletic apparel, namely, footwear

Clothing

Board games; Bobble head dolls; Football gloves; Footballs; Golf bags; Golf balls; Golf gloves; Playing cards; Stuffed and plush toys; Action figures; Bags adapted for holding or carrying sport balls for football; Covers for golf clubs; Miniature toy helmets; Play figures

Toys and Sporting Goods

Transmission of podcasts

Telecommunications

Betting services; Coaching in the field of football; Educational services, namely, conducting programs in the field of football; Entertainment services in the nature of fantasy football leagues; Gambling services; Virtual reality game services provided on-line from a computer network; Wagering services; Arranging and conducting e-sports competitions; Electronic games services provided by means of the internet; Entertainment in the nature of competitions in the field of esports; Entertainment in the nature of competitions in the field of video games; Entertainment in the nature of e-sports competitions; Entertainment in the nature of esports tournaments; Entertainment services, namely, providing a website for on-line gambling; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable video games; Organization of electronic game competitions; Organizing, conducting and operating esports tournaments

Education and Entertainment