Mark Identification

NEVERNESS TO EVERNESS

Serial Number

79383406

Filing Date

Sep 5, 2023

Trademark by

BEIJING PERFECT WORLD SOFTWARE TECHNOLOGY DEVELOPMENT CO. LTD.

Classification Information

Downloadable computer game software; recorded computer game software; downloadable electronic publications in the nature of magazines, journals and newsletters in the field of computer games and video games; downloadable webcasts and podcasts featuring news, interviews, and tips and strategies in the field of electronic games; downloadable electronic game software for use on mobile devices; downloadable mobile applications featuring electronic games; downloadable image files containing images of video games and computer games; downloadable image files containing text, audio, video, games and Internet Web links relating to computer games; cases for smartphones; headphones; virtual reality headsets; mobile power device in the nature of a rechargeable battery; downloadable animated cartoon strips

Electrical and Scientific Apparatus

Educational services, namely, conducting conferences about video games and electronics; educational services, namely, providing courses of instruction in the field of designing electronic games; organization of social entertainment events; organization of entertainment events, namely, organization of competitions for computer, video, interactive, electronic and internet game players; film production, other than advertising films; providing on-line non-downloadable electronic publications in the nature of electronic books, magazines, journals and newsletters in the field of computer games and video games; providing on-line videos featuring electronic games, not downloadable; entertainment services, namely, providing on-line computer games; entertainment services, namely, providing on-line computer games in the nature of shooting games, action games, role playing games, flight simulator games, strategy simulation games, video games, and games accessible via mobile devices; gaming and entertainment services, namely, providing on-line computer, video, interactive, and electronic games via a global computer network for play on mobile devices, personal computers, tablets and other electronic or visual devices; e-sports services, namely, arranging and conducting e-sports competitions; providing facilities for playing Live Action Role Playing [LARP] games; game services provided on-line from a computer network, namely, providing on-line electronic games; game services provided on-line from a computer network, namely, providing on-line video games; virtual reality game services provided online from a computer network; providing sports facilities

Education and Entertainment