NAVY ST. MIXED MARTIAL ARTS
Mark Identification

NAVY ST. MIXED MARTIAL ARTS

Serial Number

86689153

Filing Date

Jul 10, 2015

Trademark by

NAVY STREET PRODUCTIONS LLC

Classification Information

Weighing scales; electronic timers; mobile phones; series of workout and exercise video discs; series of pre-recorded video discs featuring dramatic stories; computer game software; downloadable mobile applications in the field of social media, namely, for social networking, and downloadable mobile applications for gaming for gambling and for recreational game playing purposes; downloadable mobile applications, namely, computer game software; computer game software downloadable from a global computer network; boxing and mixed martial arts equipment, namely, protective eyewear for eyebrows, protective ear pads, protection boxing masks and protective helmets

Electrical and Scientific Apparatus

A series of books, graphic novels, comic books and magazines featuring fictional stories; printed matter and paper goods, namely, calendars, posters, notebooks and blank journals; pens, pencils and stationery

Paper Goods and Printed Matter

luggage, tote bags, sports equipment bags, gym bags and backpacks

Leather Goods

Drinking bottles, cups, mugs and glasses

Housewares and Glass

Clothing, namely, boxing trunks, track suits, martial arts uniforms, warm-up suits, robes, pants, shirts and sweat pants

Clothing

Sports equipment for boxing and mixed martial arts, namely, boxing gloves, mixed martial arts gloves, punching mitts, shin guards, striking bags, dumbbells, and manually-operated exercise equipment; boxing equipment, namely, head guards; athletic equipment, namely, mouth guards and odontoguards

Toys and Sporting Goods

Entertainment services, namely, a series of television programs featuring sports themes and dramas; sporting events featuring mixed martial arts; sports club services featuring mixed martial arts; providing a training gymnasium for boxing and mixed martial arts competitions; non-downloadable mobile applications in the field of social media, namely, for social networking, and non-downloadable mobile applications for gaming for gambling and for recreational game playing purposes; non-downloadable mobile applications, namely, computer game software; and games, namely, providing online non-downloadable game software

Education and Entertainment