NATURE CHALLENGE
Mark Identification

NATURE CHALLENGE

Serial Number

79267880

Filing Date

Jul 3, 2019

Registration Date

Aug 25, 2020

Trademark by

BIOVIVA EDITIONS

Active Trademark

Classification Information

Downloadable numerical and downloadable animated cartoons; optical compact disks featuring video and computer games; acoustic and optical disks, namely, compact disc for video and computer games; downloadable electronic game software; software being recorded programs for computer games; computer programs being downloadable software for playing games; disks and other digital media, namely disks and DVDs playing games in the nature of video game discs and prerecorded DVDs featuring video games ; computer programs being downloadable software for games; computer peripheral devices; equipment for data processing and computers; parts and components in the nature of replacement parts of all the aforesaid goods

Electrical and Scientific Apparatus

Boxes of paper and cardboard; albums for self-adhesive labels, calendars, almanacs, notebooks, workbooks directed to games, posters; stationery, excluding writing drawing and marking instruments and their parts and components

Paper Goods and Printed Matter

Games and toys, parts and components of the aforesaid goods, namely, card and board games; playing cards; educational card and board games; card and board games developed in partnership with psychologists and pediatricians; amusement and game apparatus adapted for use with a display screen, whether dependent or independent, or a monitor; game apparatus in the nature of apparatus for electronic games adapted for use with an external display screen or monitor, video game machines; arcade video game machines; portable games with liquid crystal displays; board games; apparatus for electronic games adapted for use with television receivers only; amusement apparatus adapted for use only with a television set; electronic hand-held game units for playing electronic games; playing cards; recreational electronic apparatus, namely, hand-held units for playing electronic games

Toys and Sporting Goods

Educational and teaching services provided by means of educational games, namely, pedagogical services in the nature of providing classes and instruction in the field of pedagogy and providing online educational games for children; entertainment services, namely, organization of gaming competitions; entertainment services provided by means of games, namely, providing online computer games; game services provided on-line being from a computer network, namely, providing online non-downloadable game software; information relating to education and entertainment

Education and Entertainment

Development being design, installation, maintenance, updating and rental of gaming software

Computer and Scientific