Downloadable virtual goods, namely, computer programs featuring players in the nature of avatars, games, digitized memorabilia, alumni records, sports statistics image files, information about sports on image files, image files of business alumni, image files of organizations, image files of colleges, photos, images, game footage, sports highlight reels, event moments and experiences of alumni on image files, image files of influencers, image files of leaders, image files of celebrity and public figures in the field of education, business, and sports for use in online virtual worlds; Downloadable computer software programs for managing cryptocurrency transactions and for the creation and trade of digital collectibles using blockchain-based software technology and smart contracts
Electrical and Scientific Apparatus