79375366
Apr 3, 2023
ETABLISSEMENT PUBLIC DU MUSEE D'ORSAY ET DU MUSEE DE L'ORANGERIE - VALERY GISCARD D'ESTAING
Downloadable image files containing artwork authenticated by non-fungible tokens (NFTs); virtual products downloadable via computer programs, namely, cosmetics, soaps, perfumes, books, posters, photographs, engravings, lithographs, works of art (paintings and sculptures), jewelry articles, timepieces, leather goods, haberdashery, luggage and clothing, food products and beverages, printing articles and stationery, furniture, household linen, crockery, games, toys and gymnastic and sporting articles, lighting fixtures, picture frames, mirrors, utensils and toiletry cases, art objects, statues or figurines (statuettes) and busts in wood, marble, synthetic resins, granite, stone, wax, plaster, porcelain, terracotta, crystal or glass, coins, statues, statuettes (figurines) and busts of precious metals, gold or coated therewith; downloadable virtual digital assets offered as a digital wallet; downloadable digital files authenticated by non-fungible tokens [NFTs], namely, photographs, audiovisual programs, television films, cinematographic films, digital works of art, image files, electronic publications, audio and video recordings; downloadable multimedia files containing art objects, text, audio clips, video clips, games authenticated by non-fungible tokens (NFTs); downloadable audio and video files authenticated by non-fungible tokens (NFTs); downloadable digital image files authenticated by non-fungible tokens (NFTs); downloadable digital video files authenticated by non-fungible tokens (NFTs); downloadable digital text files authenticated by non-fungible tokens (NFTs); image, music, audio, video, multimedia files, authenticated by non-fungible tokens (NFTs); digital currency wallet software; downloadable computer software used as cryptocurrency wallets; downloadable computer software used as an electronic cryptocurrency wallet; virtual reality and augmented reality software for interactive entertainment and virtual or augmented reality games; software for digital collectibles using blockchain-based software technology and smart contracts; digital artwork (downloadable) and downloadable digital images; software for digital collectibles using blockchain-based software technology and smart contracts; downloadable digital media content, namely, digital collectibles created from blockchain-based software technology; downloadable digital files authenticated by non-fungible tokens (NFTs); downloadable virtual products, namely, computer programs featuring avatars intended for use in virtual environments created for cultural or entertainment purposes; software enabling users to access audiovisual content and to interact with other users in a 3D virtual reality environment for cultural, leisure or entertainment purposes
Electrical and Scientific ApparatusProviding online sales areas for buyers and sellers of virtual products and services for virtual goods; online retail store services offering virtual products downloadable via computer programs, namely, cosmetics, soaps, perfumes, books, posters, photographs, engravings, lithographs, works of art (paintings and sculptures), jewelry aericles, timepieces, leather goods, haberdashery, luggage and clothing, food products and beverages, printing articles and stationery, furniture, household linen, crockery, games, toys and gymnastic and sporting articles, lighting fixtures, picture frames, mirrors, utensils and toiletry cases, art objects, statues or figurines (statuettes) and busts in wood, marble, synthetic resins, granite, stone, wax, plaster, porcelain, terracotta, crystal or glass, coins, statues, statuettes (figurines) and busts made of precious metals, gold or coated therewith, authenticated by non-fungible tokens (NFTs); Retail services for downloadable digital files authenticated by non-fungible tokens [NFTs]
Advertising and BusinessFinancial exchange of cryptoassets; electronic transfer of crypto-assets; electronic transfer of funds by means of blockchain technology; payment services by means of e-wallets
Insurance and FinancialElectronic transfer of downloadable digital files authenticated by non-fungible tokens [NFTs] and incorporating cryptographic protocols used to operate on a computer platform in the field of blockchain technology; providing access to a blockchain network; digital asset portfolio connectivity services, namely, providing access to a computer database consisting of downloadable virtual digital assets offered as a digital wallet
TelecommunicationsCultural and entertainment services, namely, providing 3D virtual reality environments enabling multiple participants to interact for cultural or entertainment purposes; entertainment, namely, providing online avatars intended for use in virtual environments; entertainment services, namely, providing online computer games in which players can earn virtual goods downloadable via computer programs, namely, cosmetics, soaps, perfumes, books, posters, photographs, engravings, lithographs, works of art (paintings and sculptures), jewelry articles, timepieces, leaather goods, haberdashery, luggage and clothing, food products and beverages, printing articles and stationery, furniture, household linen, crockery, games, toys and gymnastic and sporting articles, lighting fixtures, picture frames, mirrors, utensils and toiletry cases, art objects, statues or figurines (statuettes) and busts in wood, marble, synthetic resins, granite, stone, wax, plaster, porcelain, terracotta, crystal or glass, coins, statues, statuettes (figurines) and busts made of precious metals, gold or coated therewith; entertainment services, namely, providing (online) games, drawings, images, logos, animated and non-animated characters, avatars, non-downloadable and intended for use in virtual environments; entertainment, namely, providing online avatars intended for use in virtual environments, namely, show and stage sets and scenery, art exhibition venues, art galleries and museums created for cultural or entertainment purposes; producing audiovisual programs, films, podcasts, audio and video files, multimedia files, interactive games, video clips, music clips, photographs, music authenticated by non-fungible cryptographic tokens (NFTs) via a blockchain network, in the field of culture, entertainment and education; cultural and entertainment services, namely, providing 3D virtual reality environments enabling multiple participants to interact for cultural and entertainment purposes
Education and EntertainmentServices for authenticating immaterial goods using blockchain technology; research and development of new virtual products for third parties; research and development of new downloadable digital files authenticated by non-fungible tokens [NFTs]; design and development of virtual reality software; designing and developing application software for the metaverse; hosting online metaverse platforms; hosting platforms for generating and managing downloadable virtual digital assets; hosting platforms for generating and managing downloadable digital files authenticated by non-fungible tokens [NFTs]; developing and creating application software and platforms enabling the collection of non-fungible tokens registered on a blockchain network; developing and creating application software and platforms enabling the exchange, purchase and sale of downloadable digital files authenticated by non-fungible tokens (NFTs) on a blockchain network; data storage by means of blockchains; user authentication services by means of blockchain technology; cryptocurrency mining; providing virtual computer systems through cloud computing; developing downloadable software for trading, viewing, storing and/or managing virtual goods, digital collectibles and non-fungible tokens; providing non-downloadable software offering virtual goods, digital collectibles, and non-fungible tokens; electronic storage of virtual goods, digital collectibles and non-fungible tokens; cloud computing services hosting software enabling exchanges, viewing, managing and/or authenticating virtual goods, digital collectibles and non-fungible tokens; storing digital collectibles in the nature of audiovisual programs, films, podcasts, audio and video files, multimedia files, interactive games, video clips, music clips, photographs, music, graphics [images] or visual effects [video], non-downloadable and authenticated by non-fungible cryptographic tokens [NFTs] via a blockchain network, in the field of culture, entertainment and education [electronic data storage]; converting, for others, two-dimensional environments, applications and web user interfaces into immersive and three-dimensional environments in the metaverse
Computer and Scientific