Downloadable software in the nature of mobile applications providing a platform to allow a user to access a learning experience on any topic that incorporates a system of skill and attribute assessment, learning prioritization, task assignment, prioritization and completion tracking, including gamified competition, avatars and leaderboards, and facilitates accountability and encouragement through the in-app interaction between school students, coaches, family, friends, peers and others
Electrical and Scientific ApparatusEducational services, namely, providing online non-downloadable articles in the field of education techniques and methodology for use by instructors to create learning experiences
Education and EntertainmentSoftware as a service (SaaS) services featuring non-downloadable software providing a platform to allow a user to create a learning experience on any topic that incorporates a system of skill and attribute assessment, learning prioritization, task assignment, prioritization and completion tracking, including gamified competition, avatars and leaderboards, and facilitates accountability and encouragement through the in-app interaction between school students, coaches, family, friends, peers and others; software as a service (SaaS) services featuring non-downloadable software providing a platform to allow a user to access a learning experience on any topic that incorporates a system of skill and attribute assessment, learning prioritization, task assignment, prioritization and completion tracking, including gamified competition, avatars and leaderboards, and facilitates accountability and encouragement through the in-app interaction between school students, coaches, family, friends, peers and others
Computer and Scientific